Stingm on 9/6/2018 at 20:10
Okay can't wait for t-fix and taffer patcher to update.
voodoo47 on 9/6/2018 at 21:10
I should have TFix lite ready within 48 hrs (same goes for all GOG updates), but full will take a week or so - I want to get at least a couple of fixes from the last batch of reports in (I really, really don't have time to fully commit right now).
Tafferwocky on 9/6/2018 at 21:44
Quote:
replaced "disable_lightmap_aniso" with "lm_filter_mode" that gives full control over texture filtering
mode used for lightmaps (makes it possible to have filtering disabled for regular textures but enabled
for lightmaps)
This means we can have a nice old-school software rendered look! Previously if you disabled texture filtering, you'd get deliciously blocky textures 1998 style, but also hideous blocky lightmaps. Not tested it yet, but sounds promising.
R Soul on 10/6/2018 at 00:00
Quote Posted by voodoo47
I should have TFix lite ready within 48 hrs (same goes for all GOG updates), but full will take a week or so - I want to get at least a couple of fixes from the last batch of reports in (I really, really don't have time to fully commit right now).
You may have addressed this in the previous version, but just in case: can you make sure TFix extracts squirrel.osm from contrib.zip?
edit: Same goes for DJRiff and Tafferpatcher.
vfig on 10/6/2018 at 02:54
Quote:
- restored "kCallbackEntryMax" (speech callback) limit from 1 to 4 to avoid "i < kCallbackEntryMax" asserts
Oooh, this should make animated face textures actually usable! :D
Merci beaucoup M. le Corbeau!
voodoo47 on 10/6/2018 at 09:42
we should make sure the guy who made the faces work is aware of this.
yeah, squirrel is now installed properly.
DrK on 10/6/2018 at 14:04
Quote Posted by Tafferwocky
This means we can have a nice old-school software rendered look! Previously if you disabled texture filtering, you'd get deliciously blocky textures 1998 style, but also hideous blocky lightmaps. Not tested it yet, but sounds promising.
This feature is a godsend. It works like a charm and I'm falling in love with the game all over again.
Thank you Corbeau, thank you so much for this :thumb:
vfig on 10/6/2018 at 16:14
Quote Posted by voodoo47
we should make sure the guy who made the faces work is aware of this.
Yes, that would be me :)
Going to try to turn my proof of concept into a tutorial now, since this means facial animations should actually be usable for real.
Quote Posted by voodoo47
yeah, squirrel is now installed properly.
Hooray! That's great to hear.
voodoo47 on 10/6/2018 at 17:17
ah, good good good. would be really nice to have this working.