Renault on 11/4/2013 at 19:53
I got the impression he's fairly involved in theater, I don't think it's just a weekend thing. According to IMDB, Thief was his first voice acting gig - anyone know how he hooked up with LGS in the first place? Given locations, it was obviously partially geographically related, but I wonder how they actually connected.
Nuth on 11/4/2013 at 20:16
Quote Posted by Dia
Well Taffers, I just checked my e-mail and sure enough, Mr. Russell had responded to my (our) posts on the W.H.A.T. FB page. Here goes:
Dear Dia,
Thanks so much for getting in touch and for letting me know about all the posts at TTLG and the petition. I've been aware of some of this but, nevertheless, I am truly overwhelmed and astonished by the appreciation so many people have shown. I have been meaning to write something on the forum to thank all those who have taken the time to post and I hope to get to that later today. The fact that people all over the world have responded so positively to the work I was fortunate enough to be able to do means the world to me. Creating Garrett's voice (and Benny and Karras) and working closely with the incredibly talented and encouraging audio team at Looking Glass, particularly those geniuses Eric Brosius and Kemal Amarasingham, was one of the highlights of my life and I'm extremely grateful to them for the opportunity. I'm also more grateful than I can ever express that so many fans responded so enthusiastically over the years and continue to do so even now. I hope you do get a chance to visit WHAT this Summer and that you get to see one of the productions. I think you'll like what you see.
If I could ask a favor of a stranger, I would really appreciate it if you would not share this email address. Maybe it's the lingering Garrett in me, but I've always preferred to keep a low profile.
Thanks a million, Dia, and all best wishes to you.
Stephen RussellMy day is complete. Just wish I could sign that petition again. And again.
;)
Super-cool. Thanks for taking the time and effort to make that approach, Dia.
He is going to be sorely missed(maybe by some miracle he'll be back, but I just hesitate to even get my hopes up.) You know, everybody talks about Garrett, and Benny, and Raoul, but I think he's never gotten as much credit as he deserves for the Hammerite he voiced. That voice is one of my favorites in all of gaming, and it must have been tremendously fun to record that stuff.
New Horizon on 11/4/2013 at 20:19
Quote Posted by Nuth
Super-cool. Thanks for taking the time and effort to make that approach, Dia.
He is going to be sorely missed(maybe by some miracle he'll be back, but I just hesitate to even get my hopes up.) You know, everybody talks about Garrett, and Benny, and Raoul, but I think he's never gotten as much credit as he deserves for the Hammerite he voiced. That voice is one of my favorites in all of gaming, and it must have been tremendously fun to record that stuff.
My 'old' Hammerite in T2X was definitely inspired by Stephen.
Skaadi on 11/4/2013 at 20:21
Just out of curiosity, which Hammerite was it?
StephenR on 11/4/2013 at 20:21
To all of you who have taken the time to post here and elsewhere over the last few days, I wanted to finally come out from the shadows and express to you how truly overwhelmed and astonished I am by the appreciation so many people have shown. The fact that people all over the world have responded so positively to the work I was fortunate enough to be able to do means the world to me. Creating Garrett's voice (and Benny and Karras) and working closely with the incredibly talented and encouraging audio team at Looking Glass, particularly those geniuses Eric Brosius and Kemal Amarasingham, was one of the highlights of my life and I'm extremely grateful to them for the opportunity. I'm also more grateful than I can ever express that so many fans responded so enthusiastically over the years and continue to do so even now. Anyone who's been involved in the performing arts for any length of time knows full well the vagaries of the business, that there will be good times and there will be not so good times and one always hopes that the former will outweigh the latter. I consider myself very fortunate that I'm still working and enjoying what I'm doing even if the winds have change have once again brought new directions.
With sincere thanks and all best wishes.
Stephen
Random_Taffer on 11/4/2013 at 20:35
Quote Posted by StephenR
To all of you who have taken the time to post here and elsewhere over the last few days, I wanted to finally come out from the shadows and express to you how truly overwhelmed and astonished I am by the appreciation so many people have shown. The fact that people all over the world have responded so positively to the work I was fortunate enough to be able to do means the world to me. Creating Garrett's voice (and Benny and Karras) and working closely with the incredibly talented and encouraging audio team at Looking Glass, particularly those geniuses Eric Brosius and Kemal Amarasingham, was one of the highlights of my life and I'm extremely grateful to them for the opportunity. I'm also more grateful than I can ever express that so many fans responded so enthusiastically over the years and continue to do so even now. Anyone who's been involved in the performing arts for any length of time knows full well the vagaries of the business, that there will be good times and there will be not so good times and one always hopes that the former will outweigh the latter. I consider myself very fortunate that I'm still working and enjoying what I'm doing even if the winds have change have once again brought new directions.
With sincere thanks and all best wishes.
Stephen
God bless you, Stephen. We are so very grateful for the characters you've brought to life.
I hope we hear a lot more from you in the future.
A huge fan,
Rob Strain
New Horizon on 11/4/2013 at 20:43
Quote Posted by StephenR
To all of you who have taken the time to post here and elsewhere over the last few days, I wanted to finally come out from the shadows and express to you how truly overwhelmed and astonished I am by the appreciation so many people have shown. The fact that people all over the world have responded so positively to the work I was fortunate enough to be able to do means the world to me. Creating Garrett's voice (and Benny and Karras) and working closely with the incredibly talented and encouraging audio team at Looking Glass, particularly those geniuses Eric Brosius and Kemal Amarasingham, was one of the highlights of my life and I'm extremely grateful to them for the opportunity. I'm also more grateful than I can ever express that so many fans responded so enthusiastically over the years and continue to do so even now. Anyone who's been involved in the performing arts for any length of time knows full well the vagaries of the business, that there will be good times and there will be not so good times and one always hopes that the former will outweigh the latter. I consider myself very fortunate that I'm still working and enjoying what I'm doing even if the winds have change have once again brought new directions.
With sincere thanks and all best wishes.
Stephen
Thanks so much Stephen. I found Thief in 1998 and have been a huge fan of your work ever since. Caught your film work too. It warms my heart to know you have heard our messages! We will be listening for you and hope our passion will inform Eidos Montreal to change their direction and call your voice back to inhabit the body of Garrett. :) We love ya man!
jay pettitt on 11/4/2013 at 20:43
*swoon*
Queue on 11/4/2013 at 20:53
Thank you, Stephen. Having you stop by means a lot to all the fans of Thief and your work, and we all greatly appreciate you.
Screw Biggie Smalls...STEPHEN RUSSELL'S IN THE HIZZY!
skacky on 11/4/2013 at 20:54
Thanks for your message, Stephen. It's really regrettable Eidos Montreal did not keep you close since you are, among your other talents, one of the best voice actors out there. The range of voices you can play is amazing and it's always a joy to hear you in a game. :D