maga on 4/3/2014 at 16:50
I don't have a mantle option.....
here's the text:
; ----------
; FM options
; ----------
; FM selection can also be done with command-line options (which override mod.ini)
; -fm : to start the FM Selector
; -fm=name : to start game with 'name' as active FM
; always start the FM Selector (if one is present)
;fm
; start game with FM (the name is the FM's directory name, located in the FM path)
;fm TheDarkMansion
; to specify a path other than the default "FMs" (the specified path must exist or
; it won't be accepted and the game falls back to the default path)
;fm_path .\FMs
; a single relative path name to override the FM movie directory
; default is "Movies" for Thief and "cutscenes" for Shock
;fm_movie_dir Movies
; define the library name of an alternative FM Selector, the default is "fmsel.dll"
;fm_selector fmsel.dll
; an FM Selector is separate library (DLL) containing a utility, usually a UI based
; application that lists the available FMs and lets the user pick which one to run.
; A selector could range from a simple list box with the FM names or a full blown
; manager with extended info, last played timestamps, sorting/filtering etc.
; ---------
; Mod paths
; ---------
; the max path count is 15 for "uber_mod_path" and "mod_path" combined
; (avoid an excessive amount of paths, it can make file handling slower)
; these are mod paths that override the active FM in the search order
;uber_mod_path mods\UpToDateOSMs+MyGemMod
; these are normal mod paths which are applied after the active FM in the search order
;mod_path MyBowMod+.\TexturePack
but I have it in cam_ext
darthsLair on 4/3/2014 at 16:58
my bad, you should be able to enable it in that.
maga on 4/3/2014 at 17:03
It did the trick ;) Thank you Rod!!!! :thumb:
Now I don't get the "Ooh... this is not good" objective......(well I didn't understand what the ghost said..... :cheeky:)
GOT IT! .......LOL!
mxleader on 8/3/2014 at 07:38
Yep, I give up on the code
mxleader on 8/3/2014 at 17:26
Thanks! I was one digit off........
Keeper Diana on 12/3/2014 at 16:01
Playin through it I came back to this forum quite a bunch to get a few hints but I love it so far.
Only gripe I would have is that I came down stairs prematurely and now . . . I can't get back up. and I didn't make the holy water yet T^T
Tannar on 12/3/2014 at 16:46
You can just climb back up through the hole. You just have to find the right position. It shouldn't be too hard.
Keeper Diana on 12/3/2014 at 19:59
From a lot of different angles too, but nothing seems to work and Garrett doesn't do his 'Huff' either. I'll keep trying but would it be safe to classify that as a bug or is it too small to bother with?
darthsLair on 12/3/2014 at 21:21
Quote Posted by Keeper Diana
From a lot of different angles too, but nothing seems to work and Garrett doesn't do his 'Huff' either. I'll keep trying but would it be safe to classify that as a bug or is it too small to bother with?
Sounds like you may not have New_Mantle enabled. Go to your T2 directory, find Cam_ext, and remove the semi-colon from ;New_Mantle, then save.