GOB on 27/6/2002 at 14:51
BOOOOOOOOOOOOOOONG;(
antonio5michalis on 27/6/2002 at 19:52
Whaaaaaaa?
Cypher628 on 27/6/2002 at 22:09
Emperor Steele...it took ME about a year of Thieving and DromEding to discover these forums. I managed to find the Circle but took a while to discover the link to these forums.
Alexius on 28/6/2002 at 04:44
You've been working on Dromed sooo much that:
455. You start believing in builder's divine power
456. You research all historical data you can get your hands on and somehow find or try to relate to that master builder actually existed, and hammerites were actually the freemasons society
457. You lay out plans for a temple of the master builder in Droomed, by interlinking a thousand computers for faster portalization rate.
458. You finish the temple in Droomed
459. You start building a temple of the builder in your backyard.
460. You dress as a hammerite, polish your sledgehammer and go around the temple at night looking for thieves while humming to yourself, chanting phrases about the foundation and praizing the builder.
461. You try to get a big pot of molten iron and forge hammers, later showing them in boxes as compact as possible.
462. If the hot iron plan fails you just paint hammers on top of boxes.
463. You purchase little hammers, paint them with gold paint and put them utop the pedestal in the middle of the temple.
464. You look at the golden hammers and ask builder for wisdom and stength, while singing verses of the hammerite hymn you made up.
465. You hire a team of bodyguards to guard the temple, and give them hammerite uniforms, when you yourself crumble uder the pressure of the job and promote yourself to a hammerite priest.
466. You try to produce a flaming fireball containing a hammer.
467. Failing to make the fireball, you realise that the only way to do it is soak a hammer in gasoline, set it on fire and shoot out of a cannon.
468. When Thief 2 is released you upgrade the temple to a mechanist facility, changing banners, adding fancy machinery, cameras that produce the alarm sound, robots, and spider bots shooting round saw blades.
469. You try to recreate an elevator from thief wondering for hours why the ptls don't work.
470. You replace the ptls with electro magnets and ride for hours on the elevator, up and down, while praising the builder for his glorious power of invention.
471. You try to recreate the poisonous rust gas that mechanists used to kill plants and eventually choke to death, screaming "Builder give me strength! I crumble!"
While thy robots play a little tune: "And ....(input name)... took me away from mother and father, telling me that I shall inherit the earth"
MisakaMikoto on 10/10/2002 at 04:33
472. You actually read this entire thread to see what everyone else said.
473. You spend an hour creating six Hammerite guards standing in a circle facing each other, replace their meshes with anything from ExpWo3 to ExpMer2, edit their HtoHCombat settings to lesser distances, change their voices to servants' voices, put them on teams Good and Bad1 - Bad5 and stay up all night laughing your head off as six Creature>Animal>Human>Bystanders slug it out.
474. You then have some friends over the next day and spend several more hours placing wagers on who will be the last one standing.
475. You change the Hit Points and Max Hit Points values of the person you bet on when no one is looking.
476. You get frustrated with that and just give your favorite person the properties Metaproperty>ARSources>BigHeatSource and Game>Damage Model>No effect.
477. When DromEd makes you go back to your last backup and rebuild six areas with complicated multibrushing and object replacement, you actually like it more than ever.
kfort on 10/10/2002 at 05:23
478. At random times through out the day, you start itemizing the number of things needed to complete your mission and calculating the number of hours you will need to stay up to get it ready to beta within a week
479. When a friend of your roommate asks you what you are playing you tell them "Dromed" and assume they will know what you are talking about without further explaination.
480. You postpone eating, sleeping, work, and school so that you may worship at the shrine of dromed.
481. Since installing dromed, you have seen the sun rise more times than in all previous years combined (by "seen" I mean reflected in the monitor while you continue to level edit)
MisakaMikoto on 10/10/2002 at 05:58
482. You spend from 5:00 to 5:45 AM every day practicing your Garrett voice.
483. You can already do Karras.
484. When you boot up windows, the first thing you do, every time, is hit WindowsKey > Program Files > Looking Glass Studios > DownArrow > Enter > Enter, and DromEd starts up.
485. You know that if you insert another DownArrow before the last Enter, you will open up your C:\Program Files\Looking Glass Studios\Thief Gold folder instead in Windows Explorer (because you found out that you could add C:\WINDOWS\EXPLORER.EXE /n,/e, prior to the target line of the shortcut).
486. You know how to remap the DromEd movement keys, but you won't because it was the same configuration Mike Ryan and Greg LoPiccolo used when they designed Assassins.
487. You can easily pick out individual guards and BoundsTriggers in window screens.
488. You only play FMs to find out new things to do with DromEd.
489. You often spend all day setting up a great new effect that you don't intend to use until Mission 23 of your mission pack just to "see if it will work."
490. You check both the TTLG and Eidos forums religiously.
491. You write your formal research paper for English Composition on Looking Glass Studios.
492. In the journal assignments you turn in each Friday, an inordinate amount of space is devoted to describing in painstaking detail your progress in your FM the day before.
493. You are described throughout your college as the "Gaming God." Instead of pleasing you, this irritates you, because you are NOT playing games. You are DromEditing. There is a difference.
494. You have a pet camel.
495. You have named him Garrett.
496. You start your friends on games like Deus Ex and System Shock II just so you can get them deeper and deeper into the world of Looking Glass and hopefully some day addict them to DromEd.
497. After doing well on an exam, you remind yourself to save both your gamesys and your .MIS file. You then do so.
498. You spent hours finding the Bright texture convertor and then taught yourself to use it so you could put custom textures in your mission.
499. You feel a closeness to the people at your home forum which rivals family ties.
500. After downloading an FM, you immediately open it up in DromEd and loot it for custom objects and textures (of course you ask if you can use them before you release your mission(s)). You then restore your default Thief installation and don't touch the FM for months.
501. You, unlike most people, feel a sense of utter despair upon playing Calendra's Legacy because you know the bar just went up forty-seven feet.
502. You spend vast amounts of time customizing DromEd to your personal preferences, because if things are not perfect you find you cannot build anything.
503. You get sidetracked playing with the AI when you should be building.
504. You have four different installations of Thief, and they are all backed up on data CDs.
505. You spend hours trying to figure out how to save time doing various tedious DromEd-y tasks.
kfort on 10/10/2002 at 06:23
Quote:
484. When you boot up windows, the first thing you do, every time, is hit WindowsKey > Program Files > Looking Glass Studios > DownArrow > Enter > Enter, and DromEd starts up.
Who needs to do all that? - Just make a desktop shortcut and you're in with two clicks!
506. You have a desktop shortcut for Dromed 1/2, Thief, Thief 2, Darkloader, and every editing tool you can download.
YcatX on 10/10/2002 at 13:55
507: You have stacks of scratch paper with seemingly random numbers all over it.. (used to track obj numbers(xxxx) and abstracts (-xxxx)
508: You never get rid of them because you think you still need them.
MisakaMikoto on 10/10/2002 at 14:14
Quote:
Originally posted by kfort
Who needs to do all that? - Just make a desktop shortcut and you're in with two clicks!509. You use (
http://themeworld.com/cgi-bin/redir.pl/themes/da211.zip) Desktop Architect's "hide desktop icons" function so none of the
Thief background you spent an entire night making is obscured.