GayleSaver on 27/1/2000 at 23:06
Here's to number 50.
50. You can spell out every DromEd command with all the underscores and name what each command does and how many parameters it takes, but you can't spell the word "qualm" or "soliloque"(Was that right?).
N8dunn on 28/1/2000 at 04:45
51. you get stuck on a question on your midterms and think, "I'll just hit ctrl+e and check the source."
52. everything you hear reminds you of Thief (true story)
53. you vow to follow the master builder in everything you do, and your priest stares at you like yur on drugs, or at least partially insane.
54. you are assigned a project for a foreign language fair and immediately think of using a Thief level (another true story- designing a french chateau)
55. you cant figure out why people arent following your trolpoints, and try to change their properties back to doespatrol=TRUE
56. you add to a silly '1000 clues that you have been Dromeding too much' thread on the TEG board
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N8
Builder Wanna-be
mad god on 28/1/2000 at 09:34
57. Walking with your friends near some building you tell them: "Nice textures, hah!?"
Shadowspawn on 28/1/2000 at 14:39
58: You go to bed late (after Dromed'ing), look at the shadows being cast by moonlight, and think to yourself "They'd look better if that was Objcast'ed"
The_Builder on 28/1/2000 at 14:59
#58: You're afraid that if you do anything at all, large chunks of matter will start disapearing without reason, people will walk into walls all the time and the laws of physics will go awry. Therefore, you lock yourself in dark room and subsist on bread scraps, hoping no one will find you.
mad god on 28/1/2000 at 15:01
60. The first beam of sun cuts the dust flying in your room full of shadows...
First thought: "To sleep or not to sleep ?"
Second thought: "How did they made such SFX ? I want it too..."
and the first thought fades away...
[This message has been edited by mad god (edited January 28, 2000).]
Totality on 29/1/2000 at 13:03
61. You find that you no longer need to play a level. You just look at in dromed and you can visualise every room, every trap, every experience.
62. You start referring people to the archtype numbers in your posts rather than the names.
63. You start making a level with your eyes shut to further increase time spent awake dromedding.
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'If the sun don't shine, there's probably a moon in front of it, or possibly a cloud.'
(
http://www.ridge7.demon.co.uk/downloads/rogue/roghon.zip) Rogue's Honour is available now!
Download it and marvel.
Andy on 30/1/2000 at 07:11
continuing #44...
64. Whenever you're at a software store, you make sure Thief (Gold) is prominently displayed, and if it's not, you move it in front of other less deserving titles. You disregard the fact that EB likes its shelves alphabetized.
65. You automatically see real-world architecture in terms of the geometric primitives used in DromEd.
66. You use the term "air brush" to describe a curved ceiling, and don't care that no one else knows what you're talking about.
67. Your can't look out over a large area without thinking about polycounts.
68. Whenever you see an octogonal or decagonal shape anywhere, you know making it a true curve was not an option.
69. All things are objects.
70. You die of dehydration. (It's a clue!)
Myoldnamebroke on 30/1/2000 at 15:25
Regarding, #64, I did that and convinced someone to buy it. Also convinced 2 friends to buy it 'cos I talked about it so much!!
NettiEke on 30/1/2000 at 20:27
71. You are constantly trying to press Alt+E to return dromed... in real life situations.
72. You are getting hungry and thirsty so you put few breads and wine bottles in your level and go into game to eat them.
73.Whenever you see an ugly wallpapers somewhere, you try to press Alt+T to bring up the palette.
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"Dont bang that door, I have an awful headache"
(final words of some unknown hammer guard)