R Soul on 11/4/2008 at 17:39
739. You have some free time but you're too tired to get much done in Dromed, so you try to send yourself a TurnOn message.
740. You think of everything in life in terms of script messages, links, S&R etc.
741. You like the object arches in T2X are just as much as T2X itself.
qolelis on 11/4/2008 at 18:09
Quote Posted by Dark-Star
738. An exchange student asks the price of a candy bar in a vending machine. Your reply? "Oh, not much, just 85 nanites."
Isn't that what happens after watching too much
Star Trek? :cheeky:
Quote Posted by Dark-Star
733. Whilst sitting at your computer, try to turn off your room lights via the Dromed command line. (seriously)
That's a classic. I haven't done it from within DromEd yet, though.
Dark-Star on 11/4/2008 at 21:19
Quote Posted by qolelis
Isn't that what happens after watching too much
Star Trek? :cheeky:
Nope. Just from spending a lot of time trying to rebalance the costs of 20-odd items in the replicator menus.
Quote Posted by qolelis
That's a classic. I haven't done it from within DromEd yet, though.
'Classic?!' Why thank you! :cheeky: Wanna know the worst part? I restarted first Dromed and then the computer, thinking it had hung and my "Light_bright" command wasn't getting through.
=====
742. You wish you could make your siblings be quiet by deleting the right files in the SND folder.
743. Reskin one of the shooting range targets to feature a political figure you hate with a burning passion. Bonus for catching yourself saying "Take THAT you %&#@!"
744. After downloading a mod to make persistent bullet/shotgun casings, create a crude level with 10,000 rounds of ammo, a dozen monster respawn points, and 6 assault rifles just so you can carpet the place with casings. :ebil:
745. Add appropriate scripts and sound effects that let you 'use' a toilet ingame. Wonder if you should add an animation as well.
746. Use a subliminal-messaging program to program "I am a Dromed God" into your subconscious. (guilty, but the free trial ran out!)
747. Add the Mona Lisa as scenery in the gamesys, then script it so that frobbing the painting draws a comical mustache, glasses, and beard on the lady's face.
748. Reskin the arachnids to have a bullseye on their fannies.
749. Create a wall texture with lots of blinking eyes (handily supplied by an After Dark screensaver). Dare yourself to walk down a twisting hallway with walls decorated in this fashion. Fail and scare yourself so bad you stay up the rest of the night.
750. Create a long, darkened corridor and see how many scary sounds and spooky shapes you can add. Plan to distribute and dare players to walk all the way to the end of it.
qolelis on 11/4/2008 at 21:55
Quote Posted by Dark-Star
'Classic?!' Why thank you! :cheeky: Wanna know the worst part? I restarted first Dromed and then the computer, thinking it had hung and my "Light_bright" command wasn't getting through.
Hehe, that's taking it to a whole other level.
I once tried to reach the light switch with my mouse, but when I couldn't make the mouse cursor go outside the screen I realized what I was doing and chuckled a bit to myself. I guess I would have been kind of spooked if it had worked... That could become a meta-FM about an author who one day discovers that s/he can control the world with DromEd (speaking of being a DromEd God) :cool:
Quote Posted by Dark-Star
749. Create a wall texture with lots of blinking eyes (handily supplied by an After Dark screensaver). Dare yourself to walk down a twisting hallway with walls decorated in this fashion.
You might want to take a look at Roman Polanski's
Repulsion. It's about a young woman slowly going insane and one scene is similar to yours, but instead of eyes, it's hands reaching out of the walls. I get the shivers just thinking about it.
thief0 on 11/4/2008 at 22:47
751: You desperately try to add something to this list, but fail.
R Soul on 12/4/2008 at 00:30
752: You feel touched when other programs are thoughtful enough to ask you if you want to save changes.
SlyFoxx on 12/4/2008 at 01:59
Quote Posted by R Soul
752: You feel touched when other programs are thoughtful enough to ask you if you want to save changes.
WOW...that has not happened yet but I can certainly see your point!
thief0 on 12/4/2008 at 20:40
Quote Posted by R Soul
752: You feel touched when other programs are thoughtful enough to ask you if you want to save changes.
Yeah, I've always wondered why the programmers of dromed didn't implement this simple feature of asking to save before closing.
also, how come there's no saving with Ctrl + S? many times the reason why i don't save often is because i'm too lazy to constantly go to the menu and save.
in addition, when you try to save a file with the same name as a previous file, how come you're not asked "are you sure you want to overwrite..."? I thought it was a Windows default feature that, whenever you try to save something with the same name, no matter what program you're using, it asks you if you want to overwrite. so, how did the dromed programmers code it so that it does NOT ask you...?
sorry if i'm drifting off-topic...
Nameless Voice on 12/4/2008 at 21:10
It not asking doesn't bother me? If I quit without saving first, it's probably because I didn't want to keep the changes that I'd made.
In any case, DromEd is very nice with regards backing up your files, since it backs up to p_portal.cow whenever you portalise, and it automatically backs up any file you overwrite (making the "are you sure" message somewhat redundant).
You can easily assign save to a key, it's F11 in the DromEd toolkit.
...now back on topic!
Zontik on 14/4/2008 at 10:35
Quote:
it was a Windows default feature
Yes, but DromEd was planned or first written for DOS. All floating windows features were added to it later.
753. You forgive DromEd. Again and again.