R Soul on 23/10/2008 at 00:59
805. You think you can stop unemployment by deselecting 'no max firings' from the correct sources.
Nightstroll on 23/10/2008 at 11:03
806. You wake up too late once more and think "the conversation clock-player must be broken".
807. You're going back and forth while ringing someone and start to think that a bloody player is making you patrol in circles.
Vasmarok on 23/10/2008 at 16:00
808. You complain that somebody put the FrobInert metaproperty on your wife :D
Nameless Voice on 23/10/2008 at 20:51
809. You have a (
http://www.1728.com/distance.htm) Slope, Distance and Equation Calculator bookmarked, and refer to it regularly to help align textures along slopes.
pavlovscat on 23/10/2008 at 22:42
Quote Posted by Vasmarok
808. You complain that somebody put the FrobInert metaproperty on your wife :D
Dromed is a jealous lover...it
knows how to do that! :cheeky: ;)
Sliptip on 23/10/2008 at 22:43
810. You think clue 809 is awesome. - Bookmarked!
Dront on 25/10/2008 at 20:49
811. You feel REALLY frustrated when you open DromEd... and don't feel like building.
812.
Quote:
472. You actually read this entire thread to see what everyone else said.
...And even such a reading inspires you. ;)
813. When playing an FM, you just try to understand how the unusual features have been released. No focus on gameplay, story, architecture, etc.
814. You've had enough of DromEd limits and want MORE!
815. Work with DromEd reminds you of your first girlfriend. :)
816. After 3-4 hours of intensive Dromeding, you feel really delighted.
817. You forget that you aren't in "no_endgame" mode when playing Thief, and get yourself killed quickly.
818. You try to implement all the other games' interesting features in your FM.
819. You begin to type or write all the documents (emails, etc.) with
page_0: "...
R Soul on 25/10/2008 at 20:55
820. You draw a plan of your FM on paper, draw a message box saying "Scene complexity too high", and then you throw it in the bin.
Dront on 27/10/2008 at 21:21
820. You wrote (or tried to write) an ode to Jorge.
sterlino on 27/10/2008 at 23:00
Quote Posted by R Soul
820. You draw a plan of your FM on paper, draw a message box saying "Scene complexity too high", and then you throw it in the bin.
hahaha :laff: nice. (actually, it happened to me a lot of times):erg: :cheeky: