bobber on 18/11/2006 at 21:36
I have a problem with one of the last objectives about [SPOILER]working the machine for more diamonds[/SPOILER] I don't understand what this really means. I tried redoing the controls again but nothing new happens.
Oh and very nice touch with the working weathervane. Very cool!
Schwaa2 on 18/11/2006 at 22:08
Yeah, I agree, that's probably not the best way to have written it, but:
[SPOILER]You do need to work the machine to get below it to where the old man went. There's a book in the library that explains: You need to rotate the machine fully counter-clockwise to get below[/SPOILER]
Gripper on 18/11/2006 at 22:14
I'm in the first room and opened a chest with unfrobbable money. Does this mean my script.osm is corrupted? Is there a link to these files someone can give me? I went to that site but couldn't fing the script.osm, and all I could find was something named tnhscript154 and I'm not even sure if that's the right one...
Schwaa2 on 18/11/2006 at 22:23
It's in the read-me too.
Shaz on 19/11/2006 at 01:43
Quote Posted by Schwaa2
Well, there is nothing big and red in there, unless the nearby red lights gave it that appearance.
I hope you DIDn'T Dl and instal "Public scripts" as that's what causes the prob. Only tnh and Vk scripts needed.
[/SPOILER]
Well, I wasn't sure about the red bit, but I picked up a few 'piles' and it was the only large solo-gem looking one. I just can't get it to highlight, no matter how I contort and wiggle and move super slowly.
And no, those 'public scripts' have never been installed. All I have is a fresh script.osm and tnhScript.osm, both deleted and reinstalled right before playing this FM.
I'm just jinxed. :/
It was a great FM, though, jinxed or not!
Nameless Voice on 19/11/2006 at 02:30
Quote Posted by Schwaa2
It's in the read-me too.
Not the bit about them being at the top, since Ethne couldn't find them.
Though I guess maybe the confusion is because we all call him VK, but the script page calls him GS.
Dafydd on 19/11/2006 at 02:51
Thanks, Schwaa! Clean ghost with all secrets, the bonus and optional objectives, and all but 150 or so of the loot.
Great mission, I really enjoyed it. And dang, but FMs are looking better and better every year; I like their look much more than the washed-out color of T3.
The only thing lacking in TtLG was a rope arrow and some place to use it to climb up high to get something unattainable any other way. (I just like climbing!)
Dafydd
Quant on 19/11/2006 at 03:30
Great mission Schwaa! :thumb:
Especially loved the bunnies - couldn't resist to blackjack them all. :ebil:
And the telescope of course!
Unfortunately I got hit by the unfrobbable loot in the locked chest in the telescope room bug/problem too. This, despite I had cleaned up any scripts and installed VK's (UsrScriptT2_1x2BugFix.zip) and tnhscript (1.5.4) before starting. Strangely enough the other chests with a similar setup worked fine.
Nevertheless it was a lot of fun to play.
Great work!
Gripper on 19/11/2006 at 04:04
I'm <SPOILER> down under the telescope with the spiders, is there anything down here I need besides this key? </SPOILER> I hate spiders and don't want to mess with them...
Gripper on 19/11/2006 at 04:08
darn it... how do I block out the spoilers? I thought it was <spoiler></spoiler> but it didn't seem to work... doh...