negativeliberty on 2/3/2011 at 22:58
According to the PC Gaming Alliance, 2010 worldwide game sales topped $16.2bn, a growth of 20% over 2009. To put that in perspective: 2009 total sales worldwide (on all systems) was $46bn, so even assuming similar growth for consoles the PC now accounts for
a third of all game sales, outperforming the Wii (which in itself accounts for half of all console game sales). Hollywood and Bollywood are expected to have turned over a combined total of $13.5bn in the same period.
Link to report (PDF): (
http://www.pcgamingalliance.org/imwp/download.asp?ContentID=19906)
(full report will be released after the GDC).
And yes, to be perfectly honest this goes out to everyone who keeps insisting that "PC gaming is dead, wake up, buy moar consoles, punch yourself in the face".
Quote Posted by RPS
We’re all doomed! Time is running out! What will stop the death of PC games? Perhaps continuing to get bigger each year, with a 20% annual rise in revenue in the already enormous market could help. Once again, our favourite format failed to meet the expectations of the publishing industry, and went and sold billions of dollars worth of games. What is it like, eh?
The PC Gaming Alliance (the scraps of it that remain, anyway) has published a “Horizons” report. Ahhhhhh, horizons. I feel like having a little weep of contentedness. In it they reveal that the PC market scored $16.2 billion in revenue in 2010. Sell your PS3, it is OUR DAY.
Rest of article: (
http://www.rockpapershotgun.com/2011/03/01/pc-is-strong-pc-games-revenue-up-20/)
And let's not mention hardware revenue, because that would just be
silly stupid (and unfair, of course).
Note: please bookmark this article so as to repeatedly rub it in peoples' faces. It's how to be magnanimous in victory! :laff:
Also, let's have a nice big system war, or..
not. Oh well, we can always discuss the relation between revenue and the quality of 2010 games, right?
PS. thread title is not a penis joke. Honest.
june gloom on 2/3/2011 at 23:27
How much of that is from World of Warcraft and other MMOs? Remember, China accounts for a quarter of those sales and I don't think they're pre-ordering Homefront.
Yakoob on 3/3/2011 at 03:42
Well, Consoles are better than PC for two main reasons: easier development (dont need to worry about million different configurations) and lesser piracy. The first is still a good point, the second has become less and less of an argument with the advent of console piracy on torrent sites these past few years.
Jason Moyer on 3/3/2011 at 05:40
Easier development, yet most console titles are buggy as hell when they come out.
henke on 3/3/2011 at 06:25
What are you basing that statement on Jason? I'd say that overall console games are less buggy than PC games. I am speaking only from personal experience, I don't have any statistics on this.
But yeah, it's possible that even I bought more PC games than Xbox games in 2010, mostly because of the Steam sales.
Koki on 3/3/2011 at 06:38
Quote Posted by dethtoll
How much of that is from World of Warcraft and other MMOs? Remember, China accounts for a quarter of those sales and I don't think they're pre-ordering Homefront.
First reply, punch-out K.O. Bye thread
PigLick on 3/3/2011 at 07:42
or you know, we could still talk about the shift from boxes to online copies, I honestly think through things like steam everyone I know who games has purchased a lot more pc games than in recent years.
Scots Taffer on 3/3/2011 at 09:51
Yeah, cheaper distribution lines have definitely prompted me to start buying games again instead of pirating like I did in my student days.
SubJeff on 3/3/2011 at 10:05
Quote Posted by Yakoob
the advent of console piracy on torrent sites these past few years.
During the last gen I could get any console game I wanted for a fraction of the RRP at the many car boot sales up and down England that were awash with pirated games. I didn't have any of those consoles but the point is - console piracy hasn't only been around for "these past few years".
Kuuso on 3/3/2011 at 10:14
Console piracy has been around for longer, but I think the point is that it's hard to say when it has become widespread. We would need some figures really, but I'd wager that the fact that you need to mod your console (albeit being laughably easy) still puts off many people who'd pirate otherwise.