R Soul on 10/6/2005 at 00:42
You've probably noticed that with the original paintings the frame texture wobbled when the perspective changed.
I've fixed that and made a few more improvements.
(
http://catmanofiowa.com/RSoul/paintings.html)
The Karras and Truart protraits have different textures. The original looks pretty bad when mapped in the 'non-distorting' way.
Download the
hilariously small zip file:
(
http://catmanofiowa.com/RSoul/paintings.zip)
Here are the same objects but with solid backs, so you can use them as secret doors, or just see the back of them:
(
http://catmanofiowa.com/RSoul/paintingsRS.zip)
I think I've done every painting. Let me know if I've missed any :)
Speesh on 10/6/2005 at 02:38
Great job, that frame texture thing was annoying.
azrarhn on 10/6/2005 at 10:09
Sounds usefull, good job! :thumb:
TF on 10/6/2005 at 15:27
You rock, this bug has been left unfixed for ages.
Alexius on 11/6/2005 at 00:17
damn! and I thought that error was in the engine itself and coudn't be fixed...
Mortal Monkey on 11/6/2005 at 00:24
It is. He just added more polys.
Though in reality, I wouldn't know.
R Soul on 11/6/2005 at 19:02
Actually the new ones use considerably less polys than the originals, because there was a messy bit on the back of each corner.
The problem was (parphrased from (
http://www.ttlg.com/forums/showthread.php?p=1277998#post1277998) this) that the texture was applied, presumably to a rectangle, which was then distorted to make it a trapezium.
Spitter on 12/6/2005 at 15:47
Fantastic.
The_Dude on 21/6/2005 at 09:23
I've probably missed it, but is "hang1" in the pack (I couldn't find it). The small painting with the Trickster and a woman?
The_Dude on 23/6/2005 at 15:56
The gif file is Intrude.gif. Has this one not been fixed??? :confused: