4 legged animals? Yes. - by seventyfour
PinkDot on 3/6/2012 at 21:20
Quote Posted by "seventyfour"
From here and on it's just about creating new animations, which is quite simple now when one can use an animation software of choice - as long as it supports reading and writing .BVH files.
Great job with this dog's rig. It would be wonderful to see it actually used in some fanmisson. However I'm wondering is it possible to implement a convincing behaviour of a dog or any other four legged creature. It's not just a matter of good looking animations. Every creature has it's own way of exploring the area and reacting to different events. Dog, for instance, would spend a lot of time lying in his own place/dog bed, wondering around the kitchen, sniffing over the floor looking for a food, and then back to his place. He wouldn't be on a route, patrolling all the time, like a human guard does. Not too mention different reactions to an intruder (gnarling at player, attacking, running around and barking etc...).
Is current AI system flexible enough?
LarryG on 3/6/2012 at 22:14
Quote Posted by PinkDot
Great job with this dog's rig. It would be wonderful to see it actually used in some fanmisson. However I'm wondering is it possible to implement a convincing behaviour of a dog or any other four legged creature. It's not just a matter of good looking animations. Every creature has it's own way of exploring the area and reacting to different events. Dog, for instance, would spend a lot of time lying in his own place/dog bed, wondering around the kitchen, sniffing over the floor looking for a food, and then back to his place. He wouldn't be on a route, patrolling all the time, like a human guard does. Not too mention different reactions to an intruder (gnarling at player, attacking, running around and barking etc...).
Is current AI system flexible enough?
Absolutely. You can pause during patrolling for any lengths of time and play motions while paused via a conversation. All you would need are the right motions to play in the conversation while paused. And the motions played when alerted are also under control if the motion DB is done right. So you could get a dog to alert 1 = sniffing & searching, 2 = barking & growling 3 = snarling & attacking.
Ottoj55 on 4/6/2012 at 19:28
remember the posture of different animals won't translate either, dogs become aggressive and drop their front, raise the rear and move quickly side to side tracking you to stay engaged, this would be a full alert motion. an upset cat arcs the back, puffs up and become a demon (i think). very different behaviors. the most request animals seem to be horse, dog and cat, and i favor dogs. if i knew how to edit motions i'd be more help.
PinkDot on 4/6/2012 at 22:11
Yeah, one thing I was thinking is that AI spine has only one joint, which means it's stiff - can't bend at all. It's hard to get any convincing animal animations without bending the spine. Is it possible to add at least one joint to the spine?
zappenduster on 5/2/2014 at 11:51
What has happened to this project? Has there ever been a download for those 4 legged AIs?
LarryG on 5/2/2014 at 15:41
Not that Ive seen. Pity.
GORT on 6/2/2014 at 03:16
Yeah, it would be nice to see some four-legged creatures.
:idea:
Maybe I should take a stab in the dark by trying to create motions with the humanoide creature type. I did have something pretty close with the werewolf motions. It will take some time though.
LarryG on 6/2/2014 at 11:49
I don't know if it would be of any use ... (
http://www.mixamo.com/)
[ATTACH=CONFIG]1891[/ATTACH]
Quote:
Fully Animated & Motion Captured Characters on Asset Store [RIGHT](
http://forum.unity3d.com/threads/74565-Fully-Animated-amp-Motion-Captured-Characters-on-Asset-Store?p=477655&viewfull=1#post477655) Posted: 05:36 PM 01-19-2011[/RIGHT]
Mixamo has released 18 packages on the asset store! These packages contain plenty of characters and motions to star in your game or help you prototype. The packages are highly discounted from what you would normally pay at (
http://www.mixamo.com) Mixamo.com. The trade off? You don't have the ability to customize the motions in the same way you do on Mixamo.
If you need more animations for any of these characters or even your own you can head over to Mixamo.com and we'll get you up and running! Yes, that was an animation joke.
Motion Sets include:Action Hero Motion Pack
Dance Sampler Pack
Gunplay Motion Pack
Hand to Hand Motion Pack
Men's Everyday Motions
Women's Everyday Motions
Zombie Motion Pack
Character Sets Include:Mixamo Action Heroine Pack
Female Character Pack
Male Character Pack
Soldier Character Pack
Zombie Character Pack
Animal Sets Include: (Discounts on these are EXTREME)
Cat Pack
Dog Pack
Dragon Pack
Horse Pack
Wolf Pack
If the motions are of any use I would certainly chip in on the purchase. Heck, if those prices are true and we could use them, I'll buy them for whoever can turn them into Thief motions.
Ref. (
https://www.assetstore.unity3d.com/#/content/191)
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