DrK on 17/8/2013 at 17:24
I would say that he did great in 48 hours and I would love to see a gold version after the contest...
Seriously, to work on dromed is quite difficult, what the hell did you expect from us in such a short period of time ? Do you have any idea what it implies to build with dromed ?
Actually it was the whole point of the contest, to see what one can come up with in 48 hours, and deal with the various bugs and errors at the same time. The fact that the majority of the missions can be finished is kind of a miracle already!
Sure you can say you didn't like it, that it was unfinished and such, but "complete losses" ? "a waste of everyone's time" ? personally I cannot tolerate such negative and unfair comments like these, especially towards the other contestants. :nono:
Btw this is not a "contest", it's a "challenge" made purely for fun among FM authors, there's nothing to win from it.
Tannar on 17/8/2013 at 17:32
You seem to be forgetting that this is a 48 hour contest. The authors had only 48 hours to create a mission from scratch. We completely expected that the entries would be unfinished and full of bugs. I doubt that most of us here were expecting anything else. The surprising thing is not that some of them were unfinished, but that most or all of them weren't. And the fact that a few of them were essentially finished, full-on missions is simply incredible.
This was a fun experiment, to see what could be achieved in that period of time. It only makes sense that there would be a great deal of variation in the missions due to the difference in the authors' level of experience and expertise with Dromed, the particular problems that each faced during construction, etc. But even those with less experience or who had trouble finishing a complete mission in that time period still gave it a shot and created something worth seeing. As I said, we weren't expecting complete, polished missions. And those that weren't still had something to offer. They are most certainly not worthless or pointless and why anyone would think that one was a "prank", given the constraints and expectations of this contest, is beyond me! Moreover, even in the incomplete missions it is possible to get an idea of what the authors intended and appreciate the effort that went into them. I look forward to seeing those missions completed after the contest.
MysteryMan on 17/8/2013 at 20:21
Quote Posted by DrK
I would say that he did great in 48 hours and I would love to see a gold version after the contest...
Seriously, to work on dromed is quite difficult, what the hell did you expect from us in such a short period of time ? Do you have any idea what it implies to build with dromed ?
Actually it was the whole point of the contest, to see what one can come up with in 48 hours, and deal with the various bugs and errors at the same time. The fact that the majority of the missions can be finished is kind of a miracle already!
Sure you can say you didn't like it, that it was unfinished and such, but "complete losses" ? "a waste of everyone's time" ? personally I cannot tolerate such negative and unfair comments like these, especially towards the other contestants. :nono:
Btw this is not a "contest", it's a "challenge" made purely for fun among FM authors, there's nothing to win from it.
My feelings exactly! I could see a gripe if the general public were to have to pay to play, but getting entertainment for free leaves little room for gripes! Constructive criticism is one thing, but putting the Author's work down within a constrictive time limits is ridiculous. 48 hours from start to finish!
I think all of the Author's did a wonderful achievement and gave the public something to enjoy with the otherwise limited number of fms released in a years time.
Sgt Pinback, perhaps you should crank up Dromed and show us you could do better in 48 hours?
Sensut on 17/8/2013 at 22:08
Quote Posted by MysteryMan
Sgt Pinback, perhaps you should crank up Dromed and show us you could do better in 48 hours?
:thumb: +1 for the question.
Sir Prancealot on 17/8/2013 at 23:59
So i just finished all of them in one night :p Well done and thank you to all the authors. I can't believe you could all do so much in so little time. Some truly great little FMs!
Good luck to you all and may the best taffer win!
Cardia on 18/8/2013 at 00:08
ok gave my vote to "Double or quits" and "The music of Sibel" if i were to give a thirth vote i would have given to "Half assed marriaged", at first i was indecision between "The music of sibel" and "Half assed marriaged", but since architecture is so importante to me i gave my vote to "The music of Sibel" , "Half assed marriage" could have been improved with more architecture shapes and volumetry, instead most of its rooms are simple squares, on the other hand, the gameplay is very good, the use of colored and reflecting textures are also nicely done, and i loved the story and the marriage ceremony, and tis funny because today i just went to a wedding day.
Many thanks to the participants that brought us taffers new ideas and enjoyable missions for thief 2...THANK YOU!!! :thumb:
Nightwalker on 18/8/2013 at 21:04
I didn't know exactly what to expect when I started playing these contest missions but it certainly wasn't anything nearly as good as a lot of these missions are! Even the ones that were a little less than perfect were really good efforts considering the time constraints and how anyone could make missions as complicated as a few of them in 48 hours is beyond my comprehension! The authors must have given up eating AND sleeping to find the time. Thanks to all of you as they provided me with a surprising number of hours of fun! :thumb:
john9818a on 19/8/2013 at 06:06
The problem I see with having a contest with a limited design time placed within a larger span of time including the time preceding the start of the contest is that we have to rely on the honor system. If something seems too good to be true it probably isn't. My votes went to the missions I liked the most... liking includes having no doubt that all of the contest rules were met. Considering how limited the allowed dromeding time was I didn't have high expectations. As long as the mission was interesting and provided a good challenge it was more likely to win my like. :)
Sgt Pinback on 19/8/2013 at 12:02
Quote Posted by Sensut
:thumb: +1 for the question.
Well if you all insist; I've always wanted to learn DromEd. However I can't do a 48 hour period due to a normal work week coming up, so you'll have to make do with what I did in the last 25 hours (about 16 hours total time spent building). My previous experience with DromEd consists of building two empty-ish rooms, shortly after 1.19 came out.
This isn't exactly a fair comparison - if I'd intended to enter the contest I'd have started so as to have a full weekend rather than just a day, and I would have spent a few weeks ahead of time gaining experience. Essentially, this thing here is what would have been my practice run where I figure out an appropriate scope and how to build things (more time to investigate textures would have been a big help). Still, I think it compares favourably in a number of ways (patrolling guards, an unlockable door, completeable, and for my taste at least mostly better visuals). I'd say beside the incompleteness and rough edges, a valid criticism of my mission here is that it would be dreadfully unoriginal and uncreative even if completed.
My claim to have done better, however, rests on something a lot more simple: the scroll you see ahead of you when you start. This informs the player not to expect something too sensible, which was the gripe I had about the other mission where you're never warned that the doors you see can't be unlocked and the mission can't be completed. All of you who shouted me down for saying that, would you have released a broken mission without such a note to inform the player?
(
https://dl.dropboxusercontent.com/u/36690858/Mansion_48.zip)
I'd prefer if this didn't make it to any FM archives.
I welcome any hints as to why the guards get confused by the staircase in the entrance hall, and why the two golden vases fall half-way into the fireplace.
InfinituS on 19/8/2013 at 12:15
Finished your mission Sgt Pinback. You did good in the amount of time and with not much experience as you say. I quite enjoyed it even if you said it's not fun :thumb: