Independent Thief on 8/11/2009 at 08:52
Quote Posted by Lawviz
Does this fm have any inspiration from Alien, or Stargate by any chance? It creeped me out like it did in Aliens when I saw the eggs hehe:D:D
Pretty obvious isn't it?;) My main purpose was to see how the thief engine could protray a totally different environment than you usually find (one thing I really like about cardia1's missions). You can thank Yandros for the gravity change idea.:thumb:
As for the crystal you are supposed to get:
Friend Steel lied, it's not for getting new metals but getting some 'addresses' which will spell big trouble if I can ever find the time for a sequel.
shadows on 8/11/2009 at 09:05
Just finished this mission, fantastic, definitely something different for a change, love the theme of it. Thanks! :cheeky:
clearing on 8/11/2009 at 09:53
Congrats on the release :thumb: :D
intruder on 8/11/2009 at 10:50
Congrats on releasing such a fine mission!
Hearing Jerry Goldsmith's tunes from Alien in an T2 FM is outstanding :D
Independent Thief on 8/11/2009 at 11:43
Thanks, I got the idea from playing Return to the Haunted Cathedral years ago when I was trying to hide from the zombies-the tune from the egg chamber started playing in my head over and over again!;)
Unkillable Cat on 8/11/2009 at 16:06
I was a little put-off by the sci-fi part of the FM at first, but continued on anyways. Then I heard the familar music from Alien and thought that maybe this would be worth it after all.
It's a really short and easy FM, but it builds up suspension really well and I enjoyed it while it lasted. Good job.
The only bug I came across was when I went back into medical after the shower - a MedHypo was floating in mid-air where the doc had been standing.
pwl on 8/11/2009 at 16:54
I thought that this was a very interesting mission. I liked the theme I only wished that it could have been longer! Thanx for this little gem!!:thumb:
Yandros on 8/11/2009 at 17:30
Quote Posted by Unkillable Cat
The only bug I came across was when I went back into medical after the shower - a MedHypo was floating in mid-air where the doc had been standing.
That's an engine bug. It can be worked around, but doing it can be a hassle. If you go back to the starting room where the med officer has gone and look at her, the hypo will jump to her hand again, and then it will be gone from where she gave it to you.
Krush on 8/11/2009 at 19:22
I can't leave the complex. I got the weapons and equipment, but when I push the red button and try to leave, only the left-side door opens and I can't get through.
HEH, nevermind, I'm going to the wrong door...
Dawggon on 8/11/2009 at 23:52
Quite an excellent mission. Did walk around at the beginning, as I was trying to find the 2nd floor for my equipment. Eventually found it and from then on it was straight forward.
Interesting mission with an eerie feeling towards the end.
You explained the hypodermic in the medical chamber as that was my only question.
Hope we see more of your FM's....only longer.