PeeperStorm on 18/4/2006 at 02:26
What really bugs me:
- I've been all over the damn province, and I can't find a toilet. Not even an outhouse. What the hell are all those sewers doing under the Imperial City when there's no reason for them? Where do the citizens of the towns go when they need to "go"? How come no one's complaining about the smell?
- Everyone can tell at a glance what skills I'm really good at. "You look sneaky to me" they say, or "I bet you know how to make potions". How come they never say those things to each other? Are they all skillless losers, or just better at hiding it?
- I'm in the capital city of the freaking Empire, but there's only about 60 homes and a half-dozen waterfront shacks. How the hell can this place support 14 shops along with 5 or 6 inns and taverns?
Phatose on 18/4/2006 at 02:50
I kinda figured the lack of toilets explained why there were bowls everywhere.
And yeah, the skill comments are kind of stupid. Some "Look at the muscles on you", make sense. Others.....where exactly is "MASTER ALCHEMIST" tatooed on me?
RyushiBlade on 18/4/2006 at 04:36
Quote Posted by PeeperStorm
- I've been all over the damn province, and I can't find a toilet. Not even an outhouse. What the hell are all those sewers doing under the Imperial City when there's no reason for them? Where do the citizens of the towns go when they need to "go"? How come no one's complaining about the smell?
I was actually thinking the EXACT same thing today. I wandered into Slash 'n Smash in the Imperial City and I thought, "Hey. Hold on. How does this orc do his
real business?"
True, they have sewers, but really. Maybe someone will make a mod... I'm sure they could add sewers to the other cities, too. I just hope they have good, high-quality toilets. I don't want anything that looks out of place!
Campaignjunkie on 18/4/2006 at 08:01
I love poisoned apples. I used them to "purify" the Cheydinhal Sanctuary (well except for poor Vincente, I had to stab him in his sleep). You have to look and see where NPCs get their food, and take everything else out of the barrel/cupboard - and if all that fails, pickpocket them and physically stick the apple in their inventory.
Imagine what that's like in real-life: you wake up, "Hmm, what's this apple doing in my pocket? Oh well, looks tasty."
Phatose on 18/4/2006 at 09:08
You know, I tried, and even with with max stealth, it will not let me plant anything on anybody via pickpocketing.
GRRRR on 18/4/2006 at 09:13
Yeah, this game needs a "Fallout Dynamite" mod :joke:
Altho with the saddle bag mod horses do use health potions you put "into" them, should be possible.
RarRar on 18/4/2006 at 17:47
Quote Posted by Phatose
You know, I tried, and even with with max stealth, it will not let me plant anything on anybody via pickpocketing.
Quite right. I am able to plant poison apples just fine, but I get the same message if I try it with anything else (100 Stealth + 60 Chameleon). The poisoned apples must be an exception in the game rules. Such a shame. Also, as predicted, any positive effect turns an alchemical reaction into a potion. So my two favorite possibilities for protecting NPC allies are null and void. BTW, just by chance I happened to stumble upon the Wayward Night Quest last night. That was a pretty fun mission and good practice in ally-protection.
BlackCapedManX on 18/4/2006 at 21:15
I remember reading somewhere (official game guide maybe?) that you can put stuff in NPCs inventory if its weight is zero (So keys, poison apples and the like). So I suppose if you want to have a lot of fun (and are like me and don't mind screwing with the CS to make the game more interesting/enjoyable) make some zero weight potions and such and stick them in your friends' inventories to keep them alive. I think (because this was how it worked in the CS) that like Morrowind, NPCs will automatically put on whatever armor has the highest rating (which I used to great effect in Mournhold, I went into an armor shop that also had a guard in it, sold guard armor from a previously slain mournhold elite guard to the shop owner, she donned it, and not having enough strength, couldn't move to react when I would kill the guard in her shop to get more armor to sell to her) so you could also make 0 weight suits of armor for the sole purpose of giving them to your friends, so that they didn't suck.
I'm not sure if it'll work or not, but it might be worth a try.
Banksie on 19/4/2006 at 02:15
Quote Posted by Phatose
And yeah, the skill comments are kind of stupid. Some "Look at the muscles on you", make sense. Others.....where exactly is "MASTER ALCHEMIST" tatooed on me?
Actually this one I can believe too. Many chemists in real life often stain their fingers interesting colours from time to time when working with various chemicals. I just assumed that I either smelt funny from handling the ickier alchemic components (Mort flesh in particular must reek something fierce) or had stained my hands with the various wild chemistry combos I had been trying.
Naartjie on 19/4/2006 at 12:15
SPOILERS, you motherfuckers.
edit: you *dumb* motherfuckers