jtr7 on 5/9/2009 at 11:24
What?
Beleg Cúthalion on 5/9/2009 at 11:28
The DromEd thing was done by the Child of Karras (I played the map this morning, by the way). The reason why the videos of Flux's two maps are on his YouTube account, too, is that I usually misuse it for my own movies; in this case to show those maps in action. But if you have a look at the other videos by him, you'll see a lot of "JayB" stuff.
Child Of Karras on 5/9/2009 at 12:47
Wow, you guys are fast. Though I have to admit I knew before, it was only a matter of time you'd find it.
The project started about 2 years ago when I was trying to recreate a static mesh house of TDS as good as possible using brushes. However, it wouldn't keep at this single house.
Anyway, thank you. :)
jtr7 on 5/9/2009 at 12:55
I was confused by the fact that he had uploaded videos of Flux's work, and those were the first ones that led me to the Hanni13579 channel early on, which I subscribed to, and that's how I knew it this one was uploaded. Heh. I've corrected my post at the Eidos forum. :angel:
clearing on 5/9/2009 at 13:05
Quote Posted by Beleg Cúthalion
The DromEd thing was done by the Child of Karras (I played the map this morning, by the way).
Hm. Interesting :sly: Any news about beta or release?
massimilianogoi on 6/9/2009 at 01:58
Yes!! What are the CoK's plans? I'm still amazed watching that vid. Are CoK releasing TDS under T2? Or mabe just some mission of it? Or maybe a new mission that took place in that zones?
jtr7 on 6/9/2009 at 02:31
The one concern I have is the fact that there is quite a bit of distance between these city sections, and the loading zones also served as teleportation to quite a ways away. I'm not sure how that could be addressed best. Maybe a glyph that the player understands is warping them to another district? This excludes sections that are really adjacent, like the two Cradle sections, the two Rutherford Castle sections, the two Stonemarket sections, the two Pagan sections, Keeper Compound, and so on.
Whatever happens with this, what has been done so far is wonderful, and I look forward to more video tours if they get made. :)
massimilianogoi on 6/9/2009 at 04:39
The entrances to the Docks was sealed due to the zombies, do you remember? You forgot this, that was a direct doorway to there, closed by the guards.
Beleg Cúthalion on 6/9/2009 at 05:26
At the moment the main goal of this thing is to provide a place to test all sorts of explosions in Thief II Multiplayer.
No, no, I'm not part of that!