Sliptip on 8/9/2014 at 02:56
After some consideration I've decided to share the resources I developed for a Hand Mages mission I was working on some time ago. Though I am quite fond of what I have so far, it really is the least likely to ever get completed. I hope someone can find a use for some of it!
You can grab it here: (
http://www.strain7.com/uploads/1/8/3/0/18302951/mages.zip)
Miss20 - this is the main area I had developed with the intention of coming up with some neat ideas (that never materialized) for the 4 elements.
Miss21 - this is meant to be the earth realm beneath the main structure (miss20)
Keep04 - Kind of a re-boot of the main mission, just with a larger scale
Of course if anyone wants to use the stuff, feel free to do whatever with it.
A note about the spells:
Each weapon slot was meant to hold a family of spells pertaining to an element. Hold down the attack button to switch between spells within each element group. . . .that said there's only 2 spell groups right now (the fire one doesn't count 'cause it sucks)
* Special thanks to Daraan for the vegetation models!
Dale_ on 8/9/2014 at 03:19
Holy mackarel! That is beautiful design. Can I take it?
Sliptip on 8/9/2014 at 10:21
Oh yes - absolutely :)
Le MAlin 76 on 8/9/2014 at 11:10
Very beautifull. I see "Mgen.osm": it's just rename "gen.osm" or they are new things?
The technic of rotate for emulate the vegetation moving to the Wind... How i cannot think that before ? :eek:
Sliptip on 8/9/2014 at 11:19
There's nothing added to the .osm's. I've had issues in the past when releasing things that a re-name of the osm's fixes.
I completely forgot to give credit to Daraan for the vegetation! :eek: Those bushes are just an edit of some of his amazing models. I'd love to see him release some tree with joints in them :)
qolelis on 8/9/2014 at 11:34
Thanks for sharing! It's always interesting to get even a glimpse of the things you come up with.
Zoro on 8/9/2014 at 13:23
Thank you, Sliptip!
P.S. It's still possible to add more new spells and such features? I'd like to use part of this mission's idea in my FM maybe...
Sliptip on 8/9/2014 at 15:00
Quote Posted by Zoro
Thank you, Sliptip!
P.S. It's still possible to add more new spells and such features? I'd like to use part of this mission's idea in my FM maybe...
Yes absolutely - you just have to insert it into the chain of existing spells (assuming you still want the pre-existing ones)
Check out the fireball spell, notice how when you hold attack it just becomes itself again? You would just have to change it's corpse link to a new object that automatically gives you the new spell.
The challenge with this set-up is that if you get new spells out of order. . . . it kind of messes things up. I tried to make a work around, but didn't have any luck. . . .
SlyFoxx on 9/9/2014 at 13:34
Wow...just wow.:D
DrK on 9/9/2014 at 17:49
Aw comon Marcus, you give up on this ? After the amazing boulder maze you built and the incredible spells you designed ?
Oh well, thanks a lot for your work on this, and you'd better focus on Strain7 now :p