GordonFreeman180 on 20/11/2012 at 21:30
Hi all. I would like to know something about thief 1.
who maked and edited the textures of thief1 ? in particular, it appears that the Cathedral, at least looking at textures. It seems a real cathedral. surely modified and changed. the photos are taken from the existing Cathedral.? if yes I would like to know the name of this Chatedral who chose the textures in that time , thank you !! !
:)
:thumb:
darthsLair on 20/11/2012 at 23:04
Quote Posted by GordonFreeman180
Hi all. I would like to know something about thief 1.
who maked and edited the textures of thief1 ? in particular, it appears that the Cathedral, at least looking at textures. It seems a real cathedral. surely modified and changed. the photos are taken from the existing Cathedral.? if yes I would like to know the name of this Chatedral who chose the textures in that time , thank you !! !
:)
:thumb:
You would probably have to talk to someone from Looking Glass Studios. It might be difficult, but one of the old staff might be able to answer some of your questions.
GordonFreeman180 on 21/11/2012 at 00:35
Thanks Jr7
about the stained glass ...I always thought that this could be a classic texture. that is taken from an existing Cathedral. I mean I'm glad to see that then the original stained glass. It is not so old. It looks almost modern. aged well. just to say: the design of the window. is a classic Gothic style. probably French Gothic
lizotte is a french surname afterall :)
jtr7 on 21/11/2012 at 01:09
The stained glass, especially Mark's own style, and The Sword, are pretty popular among the fans, so you're not alone in your appreciation.
Many of the key Looking Glass employees had MIT backgrounds, and lived (to this day) in and around Boston, Cambridge, and had ready access to grand libraries and historical richness, and all those glossy art books could be scanned and modified with Adobe software and a Wacom tablet, and favorite elements cobbled together. With the fine art training, it wouldn't be difficult to see repeated ideas in pagan decoration and make new iconic images quickly and cheaply, when they couldn't find a perfect photo. It's happened to me, so I can imagine that certain pieces of sculpture couldn't be photographed straight on without ladders, scaffolding, or cranes, but the gist of it could be recreated after studying photos taken at angles that wouldn't work for the level designers' needs.
There are Egyptian, Greek, Italian, Roman, Arabic, and Czech images and derivations, as well as many from the United Kingdom, and other iconographic pieces and styles amalgamated along with those from the Americas and Africa. Mainly what's missing is much of Asia. Mark himself was a big believer in art appreciation and made a point to educate the other employees through his work for the games, and it just makes sense to me that he and the others would pull images from books covering a large range of topics when they didn't have photos on hand. They delved into heavy literature and had movie nights on Thursdays. And behind it all was a love of gaming, especially Dungeons and Dragons and the RPGs and CRPGs that branched out from that, which they built their world on.
GordonFreeman180 on 21/11/2012 at 03:29
Quote:
Many of the key Looking Glass employees had MIT backgrounds, and lived (to this day) in and around Boston, Cambridge, and had ready access to grand libraries and historical richness, and all those glossy art books could be scanned and modified with Adobe software and a Wacom tablet, and favorite elements cobbled together. With the fine art training, it wouldn't be difficult to see repeated ideas in pagan decoration and make new iconic images quickly and cheaply, when they couldn't find a perfect photo. It's happened to me, so I can imagine that certain pieces of sculpture couldn't be photographed straight on without ladders, scaffolding, or cranes, but the gist of it could be recreated after studying photos taken at angles that wouldn't work for the level designers' needs.
Quote:
There are Egyptian, Greek, Italian, Roman, Arabic, and Czech images and derivations,
I am pleased to be able to talk to any of these "small details"
you've noticed I also these influences. especially pagan. If you look at faces. European muses, especially
Quote:
Mark himself was a big believer in art appreciation
yeah , is see :)
Quote:
And behind it all was a love of gaming, especially Dungeons and Dragons and the RPGs and CRPGs that branched out from that, which they built their world on.
really...I also think this, even the history of viktoria, is taken from "Dryads" except that the Dryads were immortal.
is a pleasure talk about this things , is not easy to find some interest or at least who love "the details"
are u a mapper?
jtr7 on 21/11/2012 at 03:36
I am glad to help!
I am not a mapper, no.
GordonFreeman180 on 21/11/2012 at 04:06
I followed this forum from birth. about in 1999
I decided to sign up because I would like to participate in discussions, although I'm not good at English. at least I hope it is understandable. There is "a lot of my favorite mappers. It's an honor to be able to speak personally
dartlair, cardia, haplo. etc etc
jtr7 on 21/11/2012 at 04:15
You should definitely go to the Thief Fan Missions forum and thank every mapper you can remember. :D They will be thrilled to hear from you!