Adding custom objects and content to Dromed/Dromed basic toolkit question - by mcmike1489
mcmike1489 on 9/9/2018 at 08:20
So, I downloaded some custom objects and content from the "Thief Object Repository" site and from the custom resources list on the TTLG site, I attempted to add them to the object hierarchy list of objects and they appeared from following instructions as mentioned, the only problem I'm having is I get an error message when I draw and click on the grid to create a brush of the object and I can't remember what the message said, but I think it said, can't add object, it's not supported. I did update Dromed from version 1.18 to the most current version which is 1.26. I havn't tried it yet, but just wondering if that was the problem all along? Plus, I see another userful download to add as well to Dromed, it's the Dromed basic toolkit version 1.13 on this site to download, but it maybe an outdated version, is that the latest update for that add on as well? Thanks, to be honest since I'm not too familiar with using Dromed on a regular basis, I'm still learning. I want to build some great fan missions, it may be an old program to use, but it still works good for me!:D
mcmike1489 on 10/9/2018 at 00:53
You're way off topic dude, you either going to answer my question or don't reply back, don't waste my time sending me random things that don't relate to Thief or Dromed, thanks!
nicked on 10/9/2018 at 07:36
Would help if you could post the exact error you're seeing. Sounds like possibly the model is in the wrong place and it's giving you a model not found error?
mcmike1489 on 10/9/2018 at 08:09
Well, now that I updated Dromed version 1.18 to 1.26, by the way, this is for Thief 2 not Thief Gold if you are wondering which game I'm using Dromed for. I'm assuming that why the model wasn't showing up was because of the outdated version of Dromed I was using. Now that it's up to date with the latest version, I should try again and see if the problem persists.
voodoo47 on 10/9/2018 at 08:18
ah, a manual install of Dromed. this ought to be fun.
either install the editor using TafferPatcher, or use the basic toolkit, following the install instructions TO THE LETTER. then we can talk about how to add custom objects (which is pretty much just placing the new model into any resource path, creating the archetype at the proper place, and assigning the new model to it).
mcmike1489 on 10/9/2018 at 08:30
You're telling me I have to reinstall Dromed even though I have the latest version from 1.18 to 1.26? The current version shouldn't be an issue, maybe the version of the model was meant for version 1.26 and not version 1.18. To be honest, I just updated it yesterday, so I'll need to try again and see if I get the same error message this time with the latest version of Dromed. Unless if there is something really wrong where I'm getting the custom objects and contents from certain sites that don't support Dromed 1.26.
Yandros on 10/9/2018 at 10:41
He's saying that if you installed manually and don't know what you're doing, then there's a million things that could be wrong and it will be hard for us to help you. If you're having problems, first try installing with Tafferpatcher and use the toolkit to rule out anything related to the manual installation being the cause.
mcmike1489 on 10/9/2018 at 18:34
Let me get back to you once I try again to add the custom object that I was trying to add, no sense going any further if I already updated Dromed to the latest version. That may had been the problem all along, but it's a possibility.
voodoo47 on 10/9/2018 at 18:50
all versions of Dromed allow creation of new archetypes/concretes, and support assigning a custom model name. the only thing that can go wrong is trying to assign a model that does not exist (in any valid resource or mod path), in that case, the console will display "WARNING: failed to load model" when trying to create the concrete.