john9818a on 28/11/2015 at 03:02
In the BipedCrumple.mos file in the section that has this:
schema Die 0
MType GroundAction
TimeScale 0
XYZScale 0
motion BH213702 0 500
motion BH213705 0 500
motion BH213713 0 500
motion BH213701 0 500
motion BH213714 0 500
motion BH213715 0 500
motion BH213710 0 500
motion BH213712 0 500 <----
The last entry refers to a motion that has a glitch in the motion. I used motedit to fix this motion. I don't recall if anyone else has fixed this but if not I can post the new motiondb.bin file if anyone is interested.
Edit: The Thief 2 motion database fix can be downloaded from (
http://www.mediafire.com/download/ljvosgbkxawhgns/T2motiondbFixV3.zip) here.
Edit 2: I added a missing fall down trigger to this same motion.
LarryG on 28/11/2015 at 03:22
I say post it, but document the base for your modified motion DB (i.e. LGS T2 original vs. Shadowspawn enhanced DB)
Yandros on 28/11/2015 at 03:41
You should also release the updated motion file(s) and instructions on how to use them, since some of us use Shadowspawn's or custom ones and will need to incorporate it into our own. Thanks, John!
john9818a on 28/11/2015 at 03:57
Ok I can post updates to both the original T2 motiondb.bin and Shadowspawn's version as well as including the two updated motion files with instructions.
No problem Russ. :thumb: Figuring this out helped get my mind off of my job during the holidays at least for a short while. :p
john9818a on 3/12/2015 at 15:14
As I'm not very good with explaining things can someone please read the readme file and tell me if its clear? :p Also feel free to re-upload this zip to wherever you like.