Alien Swarm Source coming out Monday (7/19/10), will be free as air - by june gloom
SubJeff on 21/7/2010 at 01:00
You'd better be! We need a special weapons chick!
june gloom on 21/7/2010 at 03:00
My internet is far too spotty tonight, and I haven't been feeling good. I've sort of receded into my shell for today. Hit me up tomorrow, I should be feeling better then.
Phatose on 21/7/2010 at 03:02
Games like this make me wish anybody but Fox owned the rights to the Aliens franchise.
Fun. Gets real rough towards the end though.
Sinister Handed on 21/7/2010 at 03:05
Alright you night owls, I'm in. I've only had time for the practice so far, so hopefully I'm not a total slapdick when I join up.
doctorfrog on 21/7/2010 at 06:14
thanks for the game, ducky o/
catbarf on 21/7/2010 at 13:12
The gameplay is great, but the campaign is short. The SDK and such that have been released will make mapping easier, but the game appears to use the awful custom content system from L4D which could kill custom maps and campaigns.
Volitions Advocate on 21/7/2010 at 13:59
I've been having fun with it. But there's something... odd about it that I can't put my finger on.
It's awesome and I'm glad it's here. But there's something about the original mod that this one lacks in atmosphere.
june gloom on 21/7/2010 at 14:09
That's easy. It feels lacking because it's newer and as we all know, newer versions of old stuff will never ever match up to the original because it was always better back in the old days and everything sucks now.
Vivian on 21/7/2010 at 14:26
What happens if you set up an incendiary turret and a freeze turret opposite each other?
doctorfrog on 21/7/2010 at 17:32
Quote Posted by Vivian
What happens if you set up an incendiary turret and a freeze turret opposite each other?
Hell, I'm just disappointed that nothing happens when two Tesla beams cross. :erg: