gunsmoke on 5/3/2013 at 04:25
Man, I gotta play this thing...
Neb on 5/3/2013 at 13:22
......That gamespot video you posted made me go out and buy Aliens Infestation on the DS.
EvaUnit02 on 5/3/2013 at 23:03
In a year or so Henke will probably buy this game and love it.
gunsmoke on 6/3/2013 at 04:16
Ouch! Gettin' all personal up in here!
Phatose on 11/3/2013 at 23:17
Still slowly progressing through the campaign in block small enough to stomach - which is to say, very small ones. I'm not sure which hurts more - when they manage to fuck up something which should've been boilerplate at best, or when they fuck up something that could've been awesome.
Got to the sewer level with the blind aliens. You might have seen clips of the oh-so-menacing blind bat aliens.
Thing is, there was almost a great level there. The sewer is absolutely filled with dessicated alien husks - like you'd see a cicada shell that had been shed. Faded to white overtime, now trapped in a position you might see a regular xeno sleeping in. They're all over. The blind aliens are white. So, you'd reasonably expect that at least one of those discarded husks would start to move unexpectedly, thus putting you in constant "Is that a skin or a sleeping xeno?" mode.
Nope. If the xeno isn't moving to begin with when you see it, it's never going to. And just to be sure there is never any tension, the aliens that actually move all have giant green glowing sections.
But, you're still down there with a bunch of xenos unarmed. They could grab you or something, make at least an interesting set piece.
LOLNOPE. They self destruct! Boom, pop, like a water balloon, acid everywhere! Just like that scene in the movie where the alien screamed and then blew itself up. Except that it never happened in the movie cause that would've been fucking stupid, and it does happen here because fucking stupid is apparently what they're going for.
Oh look, you turned on a pump. So of course, all four of the water-balloon aliens run over and pop, right there at that pump. Cause it's not like there's anything in the movies to make you think maybe these things had a brain, or even basic survival instincts, or the ability to communicate with each other and go "Hey guys, I got this one!".
Then you get back above, get chased by the big bull alien, shoot aliens as the run across open ground, then get into a power loader and melee the big one while you're invincible NPC allies do nothing useful. The big mystery of this section is why there is a powerloader there at all, seeing as there are no crates anywhere to be seen. At the very least, the Sulaco powerloader from the movie had a reason to exist - you needed to load big ass missiles into the dropship, and you can't do that with a fucking forklift. But here? No crates, nothing to actually load, and their open topped powerloader is just sitting out there in the rain for no reason.
I suppose the bright side is that the game has clearly passed well beyond mediocre, straight passed bad, and into the level of MST3K worthy funny awful. Guessing how they're going to fuck up next is actually kind of fun.
faetal on 12/3/2013 at 01:07
Sounds like this one goes in the "if anyone gifts me this, I'll take it as an insult" category.
Phatose on 12/3/2013 at 01:29
That or they're really hoping you'll do an MST3K style lets play and post it to youtube for the laughs.
DDL on 12/3/2013 at 12:40
Quote Posted by Phatose
Oh look, you turned on a pump. So of course, all four of the water-balloon aliens run over and pop, right there at that pump. Cause it's not like there's anything in the movies to make you think maybe these things had a brain, or even basic survival instincts, or the ability to communicate with each other and go "Hey guys, I got this one!".
That's awesome. I mean, I can totally imagine what they were thinking, in that "suicide-bomb sound-detecting gribblies: DISTRACT WITH NOISE MAKER LOL" is a...
reasonably clever game mechanic.
But yeah, the whole dynamic with the aliens is they're essentially obligate parasites: every alien = one captured host. No captured hosts = no aliens, and thus they're forced to prioritise capture over killing wherever possible.
So suicide bombing barely makes sense anyway, let alone "uncoordinated comedy mass-suicide-bombing at the wrong target".
They...really didn't quite get the whole alien thing, did they?
Out of curiosity, what's their explanation for making them blind?
SubJeff on 12/3/2013 at 12:47
I think you're over analysing it.
They didn't think about it that much, they just thought it would be kewl.
In the hands of someone else could the tools have been used to make a good game?
henke on 12/3/2013 at 12:50
Quote Posted by EvaUnit02
In a year or so Henke will probably buy this game and love it.
Hahaha, that
does sound like something I would do. :D