Briareos H on 19/2/2013 at 18:09
I could do that with RAGE and show how terrible some parts of it look, although the game as a whole is gorgeous. Colonial Marines' graphics are
fine, the visual design is consistent, canon and has great set-pieces, much more than the boring AvP 2010. It's no Battlefield 3 or Crysis 2, but it looks better than games of the same category (Codblops 2).
It could have been much more, especially when you look at the (
http://youtu.be/6lGXDM3LGnk) old 2011 demo, this is entirely Gearbox's fault and the game should be panned for that. But I don't understand how even the stupid console gamers™ can be manipulated into shitting on the game all over the net while still gobbling up Halos and MWs at the same time (lol Destiny).
(
http://www.youtube.com/watch?v=UGX2WE4QUw8) This review of A:CM appears to be the most honest and interesting one at the moment.
Phatose on 19/2/2013 at 19:19
The visual design really needs to include concerns about the animations - and those are awful. That's stuff you really notice too - the chestbursters go off like firecrackers, then leaves holes in the victim's chest like it was made out of concrete instead of flesh.
Angel Dust on 19/2/2013 at 23:43
I recently "acquired" this and it really is as bad as everyone says it is. Movement feels off, weapons have no oomph at all (which makes the official sounds effects feel like a mod that's been slapped over some crap shooter), set-pieces are embarrassingly inept, lighting is flat and ugly, animations awful, writing tone-deaf and moronic, and the whole thing is horrendously glitchy. It's just shoddy across the board. I could only mange about an hour of it before I turned it off.
The most amazing thing is that it made me want to play the version that was in the E3 demo. I thought it looked like another boring, rigidly linear shooter with whack-a-mole combat, which it undoubtedly would be, but at least it was slick and had some of that Aliens atmosphere.
Volitions Advocate on 20/2/2013 at 07:00
tried it out. wont be buying it. Lots of great set pieces and some cool nostalgia in the first few missions. But fighting the aliens is only really tense or interesting at all if you manage to force the AI into a cat and mouse situation, which usually involves no more than 2 of them in a confined space. Other than that they might as well be zombies from L4D.
Voice acting is good, but the story pissed me off. If anybody is wondering, there is a big reveal toward the end. I was excited for it, and when It happened I wanted to let the facehuggers get me. Apparently a Marine from the Sulaco survived as was taken hostage by Weyland Yutani, I racked my brain for who it might be, and I came to the conclusion that it was Apone, you never saw him die, just "captured" and I couldn't really think of anyone else that it might be. Turns out, Hicks is still alive. ... yeah. Hicks. Just... wut? THAT is the direction they thought was good? ugh.
Anyway. Definitely a renter. But yes, toward the end it becomes kind of insufferable. At least the very last fight was somewhat challenging and interesting if only it hadn't ripped off.. well.. aliens, (saw that coming a mile away) and RE: Code Veronica.
The AI is the biggest pile of crap in this game. You're almost always with a squad of marines. or at least 2 of you, and the aliens very rarely do anything but beeline toward you regardless of who else is shooting at them. Friendly AI is pretty dumb too.
First 1/3 of the game is pretty fantastic, minus the AI issues. While it might not be as bad as the bandwagon says it is, it is definitely a major, horrible disappointment.
Jason Moyer on 20/2/2013 at 12:20
WTF
Vivian on 20/2/2013 at 12:28
That looked and sounded kinda shit. But that's obviously not a barrier to being released to great fanfare. I wonder what happened?
Jason Moyer on 20/2/2013 at 12:34
What happened is that Obsidian released one of the greatest games of all time (Alpha Protocol) and it bombed so hard they decided to never work with them again.