FriendlyStranger on 25/5/2009 at 11:19
Quote Posted by Beleg Cúthalion
Now you're comparing a gameplay mechanic to a (il)logical inconsistency. If that was a comparison on the same level like the arrow issue, it would be that Garrett had to jump to red ladders while he would be able to climb blue ladders normally and wouldn't be able to climb black ladders at all. Oh, and of course with a very blurry hint that red and black ladders might occur in the same context as red and black cursed screw drivers.
Of course its a comparison on the same level - people complain about things. Some complain about certain arrows don't having ballistics like the other ones, other people complain about real problems with T1,2,3.
I just compared the important and unimportant issues. I don't think the gas arrows where the big topic for the most fans - its plain pointless to demand a change for something that didn't bother most people, but hey - lets poll that out.
Beleg Cúthalion on 25/5/2009 at 12:13
Quote Posted by FriendlyStranger
Of course its a comparison on the same level - people complain about things.
Now that's a new quality of discussion. :p So you weren't really arguing about arrows and ballistics and all that. Glad we made it clear.
FriendlyStranger on 25/5/2009 at 12:21
I was arguing about both I would say. On the one hand I don't regard the ballistics of gas/fire arrows a problem, on the other hand I have to say: Even if you think its a problem, aren't there more urging problems!?
Tail on 25/5/2009 at 16:09
Handily, several threads may exist simultaneously. I fully expect just about every area to be scrutinised, complained about, and to have suggestions regarding improvements. This one had some stuff about arrows in. I'm not stopping you raising the urgent problems which shall affect our lives forever.
FriendlyStranger on 25/5/2009 at 18:52
Quote Posted by Tail
Handily, several threads may exist simultaneously. I fully expect just about every area to be scrutinised, complained about, and to have suggestions regarding improvements. This one had some stuff about arrows in. I'm not stopping you raising the urgent problems which shall affect our lives forever.
That's good to hear man - but are you really ready for it? I mean, you cannot even cope with a 10 year old design decision, how would you react if I solve all the mysteries of life for you - can you even imagine what this does to the human, limited mind?
I don't think so - you better accept that 2 of 8 arrow types behave different. Why aren't you complaining that gas mines don't explode like explosive mines do? Ain't mines got to explode?
Beleg Cúthalion on 25/5/2009 at 19:02
No one was making a fuss because those arrows didn't have ballistics. We just made a fuss because you thought it was right only because LG did it.
FriendlyStranger on 25/5/2009 at 19:12
Quote Posted by Beleg Cúthalion
No one was making a fuss because those arrows didn't have ballistics. We just made a fuss because you thought it was right only because LG did it.
No you didn't make a fuss? Well respectively that looked otherwise: Opening a thread, whining about every counter argument and so forth...
I lined out that for me different ballistics are correct, because its a different type of element. You feel the urge to change something, if you can't bring up an explanation why the magic gas arrow has to behave like the magic moss arrow, don't blame others for your insufficiency.
Tell me the reason why these arrows absolutely HAVE TO be changed to your preferences while everyone else doesn't seem to actually bother.
Taffer36 on 25/5/2009 at 19:23
Quote Posted by FriendlyStranger
No you didn't make a fuss? Well respectively that looked otherwise: Opening a thread, whining about every counter argument and so forth...
I lined out that for me different ballistics are correct, because its a different type of element. You feel the urge to change something, if you can't bring up an explanation why the magic gas arrow has to behave like the magic moss arrow, don't blame others for your insufficiency.
Tell me the reason why these arrows absolutely HAVE TO be changed to your preferences while everyone else doesn't seem to actually bother.
I've actually heard some good arguments for keeping the lack of an arc for the gas and fire arrows, but THIS is not one of them.
"It's a different type of element" is a terrible argument. You could turn it around and ask the same thing. Why does moss behave like rope? Why does fire behave like gas? Why does fire not behave like water?
The best argument was I think by Blackman, who said that they should have the arc to make them seem powerful and different, because they are the most useful weapons in the game. I'm not entirely convinced by this argument but it definitely makes the most sense out of all of the others.
Tail on 25/5/2009 at 19:54
Quote Posted by FriendlyStranger
That's good to hear man - but are you really ready for it? I mean, you cannot even cope with a 10 year old design decision, how would you react if I solve all the mysteries of life for you - can you even imagine what this does to the human, limited mind?
I don't think so - you better accept that 2 of 8 arrow types behave different. Why aren't you complaining that gas mines don't explode like explosive mines do? Ain't mines got to explode?
I do accept it. But I'm
making a suggestion that it's changed because I, and others, would prefer them to behave differently. I'd prefer to use more judgement as I do with other arrows, you'd prefer to point and click. Nobody is right or wrong. EM can implement whatever option they want to based on the opinions raised. Is it the most important issue in the game? No. But other people can raise those. I am happy either way.
I look forward to your vitally important posts about computer games.
Also, please see my other thread: "Thief 4 should end World hunger".
Edit: Since you asked. Gas mines don't explode because that would create noise to alert others. Everything that kills is designed to create a noise in that way, so explosive mines go BOOM! Things which knock out are silent. As such, the design of both are consistent with the gameplay. And the gameplay is also what my suggestion is aimed towards, not realism or physics.
FriendlyStranger on 25/5/2009 at 23:23
Quote Posted by Tail
I look forward to your vitally important posts about computer games.
Also, please see my other thread: "Thief 4 should end World hunger".
I'm not the one opening a thread because the bad, bad gas and fire arrows didn't show the same ballistics *tear wipe* like the other ones do. I'm not the one wetting my pants because some people like that gas/fire arrows behave differently.
I'm not trying to prevent you from anything - the freedom of speech is important, but I also got the freedom to tell you my opinion about your so called suggestions, which rather appear to be an order - you and Beleg startet attacking me and blackman on the first sight of our thoughts: With wrong accusations like: You think its correct because LGS did it that way - I never said that - I said: Because they are different elements, because in a magic environment anything goes...etc.
But my guess: You are not interested in opinions of others you just wanted your tiny request confirmed by the community - sadly not everyone, not even the majority is with you on this.
I will leave you and your precious thread alone, every opinion which differs from your own is "tenous" anyway or how you called it...
One last statement:
There is no gain in terms of gameplay by your suggestion, not much more than by making expensive rare arrows easier to handle.
And just cause I know this will make you two cry:
EM IF YOU READ THIS: DON'T CHANGE THE ARROWS ITS FINE THE WAY IT WAS IN T1,2!^^