butsomuch on 11/3/2008 at 02:48
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http://www.neogaf.com/forum/showthread.php?t=253567)
Quote:
Game Informer April Issue - Alpha Protocol Cover Story (Obsidian's New Action RPG)
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Alpha Protocol(1 player action/RPG)
Developer: Obsidian Entertainment
Platform: PS3/360/PC
Publisher: Sega
Release: Spring 2009
"A modern day espionage focused action/RPG that takes you on a suspenseful ride in the vein of James Bond, Jack Bauer, and Jason Bourne. Take a wet-behind-the-ears greenhorn agent up through the ranks to become a bona-fide super spy."
-Main character is Michael Thorton, a fully trained but inexperienced young operative who has the world turned upside down when a mission goes wrong.
-Title "Alpha Protocol" is a phrase that is used when operatives go underground to work off the grid. Usually reserved for senior agents.
-Battle system is similar to Mass Effect but have more in common with Uncharted. It revolves around real time combat with an emphasis on gun play and high tech gadgets.
-Third person perspective, action orientated gameplay
-Close quarters combat can be a last resort or primary method of fighting depending on how you spend skill points you have earned.
-Skill system is based most closely on Fallout. It's classless, you have 10 skills and 10 ranks in each skill. Skills don't simply improve things like accuracy, they improve the way your character will perceive situations.
-The game will suit all play styles from the run and gunner to the stealth assassin.
-Extremely in depth dialog system that is a mix of Mass Effect and Indigo Prophecy. Once conversations happen, that's it, no revisiting the NPC to try to talk again and again. System is named the Dialog Stance System. You dictate your characters tone in a conversation by pressing a corresponding face button. Options can be cool and suave others can be brash/impatient.
-You can have multiple active missions in different countries and travel freely between them.
-Lots of girls and romance subplots. You'll meet tons of different girls on missions and yes you can bag them all.
-Current control scheme for selecting powers and weapons is similar to Bioshock.
CCCToad on 11/3/2008 at 12:16
Seemed a little cliche at first....but at closer analysis, this game seems to have the elements in place to become an excellent title.
denisv on 11/3/2008 at 13:20
Quote Posted by butsomuch
-Lots of girls and romance subplots. You'll meet tons of different girls on missions and yes you can bag them all.
Awesome. That's exactly what I look for in a game.
june gloom on 11/3/2008 at 16:39
This is starting to sound like a Bioware game. Does it feature the plot from KOTOR?
Koki on 11/3/2008 at 19:40
Weren't Obsidian supposed to be last good guys left?
june gloom on 11/3/2008 at 19:47
I don't think anyone truly believed that.
EvaUnit02 on 11/3/2008 at 19:56
Maybe the more talented people at Black Isle had already gone with the Fallout guy when he founded Troika?
june gloom on 11/3/2008 at 21:30
And look what happened to them.
butsomuch on 12/3/2008 at 00:24
The lead designer on Alpha Protocol is Chris Avellone who was the lead designer on Planescape: Torment and KotOR2: The Sith Lords.
The creative lead/lead writer on AP is Brian Mitsoda who was the lead writer on Vampire: Bloodlines.
I hope it will be a critical and commercial success.
The_Raven on 12/3/2008 at 04:14
Is it just me, or does this remind you of Deep Cover? Unlike the canceled game, it probably won't be a mix of the best parts of Thief and System Shock. :(