DDL on 12/7/2010 at 12:32
Darts are projectiles, so have fairly standard projectile ballistics: they travel without any drop for their "range", and then start adding in a zonegravity based downward acceleration component, which as they're travelling quite fast, means they travel for a fair bit more before hitting the ground. So yes, aiming up for long shots is good.
Rockets actually do the same, but they have a much longer 'range', so you hardly ever see it happen. Plus who the fuck snipes with a GEP gun anyway? :p
Bullet firing weapons use traces, so no projectiles are actually involved: it traces an invisible line from you to your target (the line deviates from your view rotation based on accuracy): if it hits something, it then works out the distance between you and whatever you've shot. Once you're shooting at a target beyond your weapon's accurate range, it lowers the hit location progressively based on "distance in excess of accurate range"...but, bizarrely, it uses "owners distance from the ground" as a modifier, which corresponds to your actual, in game, vector location. In other words, assuming the mappers made the map pretty much centred around the middle of the 'mapping space', you suffer more bullet drop the further below ground level you are. And above a certain level, you actually have bullets that hit HIGHER than you're aiming.
Long story short, beyond accurate range, weird shit happens with guns. But a sniper rifle has an accurate range of 1800 feet, which means you're rarely going to encounter a map big enough to see weird shit happening.
june gloom on 15/9/2010 at 07:04
Here's a change log:
* breaks your game
* may fuck up your saves
* raped your dog
* if you don't have a dog, it just bought you one.
* and raped it.
N'Al on 15/9/2010 at 08:40
Hmm, shame. Had it been cat rape I might have been interested. But this way, not for me...
Pidesco on 15/9/2010 at 08:54
Don't install it. It's causing a bunch of problems and doing nothing.
Jason Moyer on 15/9/2010 at 15:19
Actually, it seems to fix the random stuttering and the checkpoint reload problems.
EvaUnit02 on 15/9/2010 at 15:50
Hmmm, the patch seems to be buggered with UK/Euro/Aus copies. US copies seem to be fine.
(
http://forums.obsidian.net/index.php?showtopic=56181)
My copy has ratings logos for Australia (Au OFLC), UK (BBFC) and Germany on the game discs. The patched EXE crashes immediate upon running it.
Jason Moyer on 15/9/2010 at 16:14
Was there different DRM in non-US versions? Ours has activation without a disk check.
EvaUnit02 on 15/9/2010 at 16:18
Same DRM on my version.
Zygoptera on 15/9/2010 at 21:24
All versions used the same DRM (uniloc) including all DD versions.
I get a no disk thing error as well- it's just a click through error fixable by sticking the disk in- but it still crashes after.