Altering an object.. .bin (um was that a hex-editor I needed?) - by YcatX
YcatX on 18/4/2014 at 22:26
I found missing objects in my mission and I know what model I used as starting point when I reskinned it. Don't I need a hexadecimal editor to change the refs? I tried using notepad and I crashed Dromed.. Bummer..
ZylonBane on 18/4/2014 at 22:47
You might want to try posting that again, but without the assuming we can read your mind part.
LarryG on 19/4/2014 at 00:05
To change the texture references in a bin file you need a hex editor. Alternatively you could convert the bin to an e file, edit the e file with a text editor, and convert it back to a bin.
Yandros on 19/4/2014 at 02:08
Notepad++ can do hex editing (and lots of other formats too). I have it associated with .bin files so I can double-click them to open using it.
YcatX on 20/4/2014 at 13:16
Thanks! :D