An AI model request... - by Zoro
voodoo47 on 9/3/2014 at 09:18
let me hijack this topic for a bit - any chance someone would be willing to make a new (or fix the current) Farkus model? I'm using the model set from Daemonite's mesh pack, and while most of the models fit really nice, Farkus is all weird, looks like his model got recycled from some other model which had hair, so his head is looking all weird.
(
http://i.imgur.com/WFQXhjw.jpg)
Inline Image:
http://i.imgur.com/WFQXhjwl.jpgthe model name is expfraka, the model pack can be found (
http://www.thief-thecircle.com/media/patches/dtmp10_tga_readme.html) here. optimally, he should look like he does on the cutscene, fat, bald, rotten man with almost no neck. thanks for looking.
GORT on 9/3/2014 at 11:06
Hmmm...
I think I'll try to work on it. I'll post my results when I'm done. :thumb:
voodoo47 on 9/3/2014 at 12:02
thanks. in the meantime, I'll look around the sound resources for a better voice set - the timid servant voice does not fit too well.
voodoo47 on 10/3/2014 at 12:50
looking good - can you share the model? would like to see it in action.
GORT on 12/3/2014 at 05:37
Hmmm... I knew I should've just remapped the whole head texture. I'll try to get that fixed.
voodoo47 on 12/3/2014 at 18:07
yup, looking fine now - many thanks. ok to throw into TFix's higher poly AI model pack, right?
also, adding another challenge here - Constantine's ingame model. let's be honest, it's crappy, and looks nothing like the demigod on the cutscenes. also, there is that weird adult diaper thing going on when he's walking around. this one will probably have to be redone from scratch.