EvaUnit02 on 24/8/2009 at 15:12
"Glorified tech demo", I'm sick of that non-argument when its applied to commercial games. As far as I'm concerned, it's like invoking Godwin's Law, any credibility your stance on a topic once had goes straight out of the window.
The likes of Crysis, Doom 3, every Id game since Quake, etc are well-designed, properly developed games, with a lot of thought and time spent behind the gameplay, art and music design, etc. Crysis in particular had wonderful sandbox gameplay, with a lot of room for strategy and the like.
Quake 3 Arena is one of the most successful Vs. multiplayer games of all time. It took the Deathmatch concept that had been introduced with Doom and fine tuned it to a razor's edge, not a single game has managed to come close since.
Crysis wasn't poorly optimised, Low and Medium settings looked on par with Far Cry 1 and ran pretty damn well on a variety of systems. Very High detail mode was not designed for any PC at the time of release, which is hardly new for PC games - no one bitched when Doom 3's Ultra settings required 512MB VRAM. Having the expectations that bleeding edge technology running on a status quo "mid-range spec'ed PC" of the time will have performance on par with the likes of that era's equivalent of Source engine games (as an example of an established game engine that had been around for some years) is just ignorant.
Morgoth on 24/8/2009 at 15:14
Your point?
Malf on 24/8/2009 at 15:30
It's difficult to get your point over on TTLG Eva, as you don't often see people claim that "id only make engines" over here as much as other places, but I know exactly where you're coming from.
I had to pull someone up about it over on NMA the other day, but they still did the utmost to ignore the points I made.
Wolfenstein and Doom defined the genre, Quake introduced internet deathmatch (as well as having one of my favourite game aesthetics ever), Quake 2 was widely heralded in the press of the time as the best PC game ever (until Half Life came out), Quake 3 as you rightly say honed online deathmatch to a fine point not since surpassed, and Doom 3, while the weakest of a very strong bunch, was still an incredibly accomplished shooter.
It's a lazy argument that has become widely accepted on the internet and it's just wrong.
Xenith on 24/8/2009 at 15:33
I can see why people will call Doom 3 a G.T.D. though I don't understand the hate (?) for other ID games based on that engine.
Crysis on the other hand... it's just a shiny piece of average garbage to me so I can't comment on why people consider it glorified or tech-ish or demo-ish.
Stitch on 24/8/2009 at 15:36
What's with the arm flailing tags as of late? I swear you passive aggressive pussies are ruining anonymous tags. Grow a pair and own your words.
Koki on 24/8/2009 at 16:05
EvaUnit02 = a glorified RSS bot amirite
Sulphur on 24/8/2009 at 16:06
Did you just call Eva a tech demo?
Renzatic on 24/8/2009 at 16:15
Stitch flails his arms over arm flailing tags.
Edit: Oh shit, I meant to make this a tag. I WAS NOT HERE!
Briareos H on 24/8/2009 at 16:27
I think that's pretty much the common mass backlash for games that get their initial hype from technical arguments above all. Blame the sheeple yeah, but blame the PR idiots too.
swaaye on 24/8/2009 at 18:36
Basically somebody doesn't like a game, is irritated with other people who like it, so as is typical of people feeling left out he tries to run around and deflate others' excitement too. Baseless exaggeration/lies (propoganda) are part of the self-service. You just have to ignore such people.
Hey I think WoW is a glorified casino with elves (G.C.w.E.). ;) And WoW lovers who (usually) seem to not be FPS guys will say that Crysis is a G.T.D. with no gameplay complexity. blah blah blah.
Hell I actually liked Doom3 quite a bit the first time though.