Unna Oertdottir on 12/9/2015 at 17:10
Check his team in the original mission (AI-->AI Core-->Team). He's probably good. Garrett's actually good too, not neutral.
JPL on 12/9/2015 at 17:36
Quote Posted by Unna Oertdottir
Check his team in the original mission (AI-->AI Core-->Team). He's probably good. Garrett's actually good too, not neutral.
Sorry, should have stated a few things: my mod sets Garrett's team from Good to Neutral. Murus doesn't appear to have a team set; he inherits Bad from his parent class of Undead. I tried setting him to team Neutral (and then Good, when that didn't work) and it didn't fix the problem of him not talking.
R Soul on 12/9/2015 at 19:48
His other properties show that while he's technically an enemy, he's non-hostile and doesn't investigate, etc.
A lot of things in T1 were handled with scripts. Unfortunately we don't seem to have any info on the Murus script.
LarryG on 12/9/2015 at 20:21
This may be a case where Garrett has to be Good, and setting all the other AIs to Neutral would be a better approach.