"The Rebellion of the Builder" Mar. 29/06 - by GORT
GORT on 29/3/2006 at 21:58
Nah. Wasn't bugged at all.:cheeky:
Remember, this has 5 pretty big missions in it. Good luck.
Garret- son on 29/3/2006 at 22:38
Miiiaaaaaaaaaauuuuyyyyyyy
Tanks :):thumb:
Little_Dragon on 29/3/2006 at 23:45
Excellent! You have my gratitude, GORT.
I think I'll play it tonight. I could use a break from taffing my way through Oblivion ....
Lightningline on 30/3/2006 at 01:58
I hate them damn laser bolt swords !!! :mad:
How do I get one ????
metal dawn on 30/3/2006 at 02:22
Quote Posted by Little_Dragon
I think I'll play it tonight. I could use a break from taffing my way through
Oblivion ....
Wrichards'
Oblivion FM or that brainwashing Morrowind splinter?
Quote Posted by Lightningline
I hate them damn laser bolt swords !!! :mad:
How do I get one ????
Taking a guess here...
I remember being able to obtain Christine III's magic sword after defeating her in the tombs. That may have been changed though.
Yandros on 30/3/2006 at 03:21
Quote Posted by dealasteal
Contrats on its release and upload, Finally.
I don't know what what we would do without Thiefmissions.com - TY as always.
Here's proof that Jasons site and the Charter service performed well today for this Taffer!:D
Agreed! I got amazing speed from Thiefmissions.
Inline Image:
http://www.wearytaffer.com/temp/RotBDL.jpgI'm not sure this community would still be thriving 6 years after the release of T2 without Jason. Anyway Gort, grats on finally releasing this! I can't wait to play it!
epithumia on 30/3/2006 at 03:37
Folks with fast connections can get well over 1MB/s.
SlyFoxx on 30/3/2006 at 04:43
I get about 180-200 from Jason myself. But I'm not complaining. After all those frobber beta tests on dial up at around 2.5.;) ..........
Tyrilix on 30/3/2006 at 07:37
I'm rather curious how thoroughly this was tested.
I must confess that I was frustrated enough with the levels that I skipped around to get an overall feel for this. I bring the level-skipping to your attention because I noticed some of the no-kill objectives seemed to be mis-triggered. For example, in the fourth mission, I failed upon discvering a secret or entering a room which seemed to be vital to the progression of the mission. Naturally frustrated, I skipped this level, only to find that I failed the mission after killing a non-human that should have been fair game.
I can't see what these could be beyond bugs, so I thought I'd point them out.
Aside from that, is this supposed to be impossibly difficult? From the very first level, I could not think of anyway to progress without conflict, and because of the power and speed of the enemies (and the number), conflict is always to thier benefit. This is why I started skipping around...I honestly couldn't understand as I played through most all the levels how the testers could let you get away with the level of difficulty (to the point where it exceeds intrigue and just makes you pissed-off).
I thank you for releasing this; it takes much work to release a single mission, much less a five mission pack with custom motions and weapons in use, but I can't help but ask about the degree of difficulty :wot: