"The Rebellion of the Builder" Mar. 29/06 - by GORT
GORT on 19/6/2017 at 22:02
I now have a newer version of this FM campaign. Here's the link. I'll also put the link in the 1st post.
(
https://1drv.ms/u/s!Aj_Bi4TVlIRwk1mCqKJI_f5dpFue) TROTB_1_v1.5F.zip
Not much has changed. Basically, it now has a FM.CFG file in it to keep some objects from disappearing and turn off new mantle for NewDark.
I may do some more work on it in the future.
GORT on 18/10/2017 at 11:15
That mission is included in TROTB 1 (1st mission). Besides, it has some things that are missing in that older FM.
SneakyGuy101 on 21/7/2019 at 03:44
Just finished this, had to use a walkthrough for a lot of it though especially for those codes :rolleyes:
It was really fun though and my favorite in the campaign definitely has to be the 3rd one where Garrett is in the strange modern city :laff:
Moving right on to TROTB2 now!
downwinder on 22/7/2019 at 23:24
the only thing i was never able to do in this series is kill the woodsie lord terminator version,i saved all gear through out series and still was not able to beat him,i did see a video of him beaten but not sure if the person cheated?
Beltzer on 1/11/2020 at 12:32
I'm replaying this one. Weird, when i grab the key-card from the hammerite, i get a new objective to go to the mechs, but the mission ends there before i can do that.
Galaer on 1/11/2020 at 12:37
Could somebody explain what these dml codes fix?
Beltzer: this is probably because you completed loot objective. This is bug that I know it happened in the original version too. In other words grab keycard first, then complete loot objective.
Beltzer on 1/11/2020 at 13:26
OK, thanks.
fortuni on 3/11/2020 at 11:45
Quote Posted by Galaer
Could somebody explain what these dml codes fix?
Mission 1 The Mystic Estate
Prevents player entering mansion via balcony and thus forcing player to complete an objective correctly.
Fixes a readable after killing Christine.
Fixes a buggy key inside a vase.
Fixes Cherub holding key.
Various misplaced object and other minor issues.
Mission 2 The Forest of Despair
Fixes a scroll and some gold nuggets that have sunk into the ground.
Mission 3 The Contradiction of the Builder's Children
Fixes mission finishing early when you collect the Mech card off the Hammerite.
Fixes conversation between Nick Davis and Scott Ridley in hotel, allowing conversation to be completed and thus new objective to be triggered.
A number of minor issues.
Mission 4: The Doomsday Project
Fixes Trickster getting stuck in various pods.
Fixes No Kill objective not showing in objective screen.
Mission 5: The Unstable Destination
Prevents rooftops collapsing instantly the moment you land on it.
baeuchlein on 3/11/2020 at 19:49
Quote Posted by fortuni
Mission 5: The Unstable Destination
Prevents rooftops collapsing instantly the moment you land on it.
An unstable destination indeed!:cheeky: