242 on 7/10/2006 at 22:01
Well, I accidentally quick saved after Garrett was already killed :(
Is there ant way to ressurect him, there is still a few seconds left before game is over animation.
Any kind of cheat, quick save edit, any way, I don't care what.
PS: Thief2 FM.
june gloom on 7/10/2006 at 22:03
not that i know of. at least you can just start the mission over.
242 on 7/10/2006 at 22:06
Yes, but that's another 3 or 4 hours :(
june gloom on 7/10/2006 at 22:18
well, i once had to start mage towers over thanks to the floating-rock-gone-AWOL bug. so...
nicked on 7/10/2006 at 22:31
use a few manual saves every now and then as well as quicksave!
taffer9 on 7/10/2006 at 22:34
this won't help your quiksave but if a level is to hard you can open it up in dromEd and remove the script victorycheck from it. just one problem: you can't save and load if your playing it through dromEd.;)
242 on 7/10/2006 at 22:46
Quote Posted by taffer9
this won't help your quiksave but if a level is to hard you can open it up in dromEd and remove the script victorycheck from it.
And what it gives, something like god mode?
BTW, is it possible to open a saved game in editor?
Eshaktaar on 8/10/2006 at 00:01
Quote Posted by taffer9
just one problem: you can't save and load if your playing it through dromEd.;)
Actually, you can, and it works pretty reliably.
In 242's case, though, removing the VictoryCheck script from the starting point probably won't have the desired effect.
Instead, add the line "no_endgame" (without quotes) to your user.cfg. This prevents the game from ending in case Garrett dies. You need to load the mission in DromEd, go into game mode (Alt + G) and load the savegame there.
I don't know if this still works when Garrett's already lying on the floor, but it's worth a try.
If it works, you'll likely have to play the rest of the mission through DromEd and end it manually when all objectives are satisfied (no_endgame also prevents missions from ending when they've been completed).
Edit: I just tried that in Dwelling Insanity, and while the mission didn't end, I remained lying on the floor and couldn't move in any way.
taffer9 on 8/10/2006 at 00:05
Quote Posted by Eshaktaar
Actually, you can, and it works pretty reliably.
In 242's case, though, removing the VictoryCheck script from the starting point probably won't have the desired effect.
how? every time i try it just ends up at the main menu
Eshaktaar on 8/10/2006 at 00:09
Play the mission through DarkLoader's DromEd option and try quicksaving/quickloading. Works for me.