Anyone want to join me in making a Thief Universe-inspired Flash card game? - by Gadget2006
Gadget2006 on 28/7/2009 at 06:23
Quote Posted by TafferLing
Soooo, is it too late to participate to the testing? I'd be glad to help!
No, it's not too late, PM me your e-mail address and I'll send you a link to the new beta when it's released.
Gadget2006 on 1/8/2009 at 11:43
Beta 5.1 has been sent to the testers. This is the final beta version before the final release, please test thoroughly and finish any pending pre-v1.0 work if you have any (Dan, if you can, please work a bit more on the card art and the sounds).
P.S. This version doesn't yet include the AI profile names from Dan, that is to be finished by v1.0.
P.P.S. Depending on when the new content is submitted and how the testing/fixing goes, the v1.0 release is likely to happen some time between September and October 2009. This is only a prediction and the exact release date is subject to change.
jtr7 on 1/8/2009 at 11:44
Another nice update, thank you. :)
Stath MIA on 1/8/2009 at 19:00
Thanks for the update. :D
Stath MIA on 4/8/2009 at 23:54
Alright, here is my next, and hopefully last, bug count:
On the card art readme, includes is spelled “^ cludes”
The Door Glyph is still upside down, but you probably just didn't get around to it yet.
It let me use city guard post on greater pagan apparition even though it rolled an 8 (4/4) total HD, higher than the 6 HD it was supposed to allow.
The card text on wall of fire is cut off at “wall of fire is equal to the-“
Wall of fire malfunctioned and didn't roll for power when I used Barricades on it.
jtr7 on 4/8/2009 at 23:55
Is the Door Glyph rotated 180-degrees, or flipped vertically? :)
Stath MIA on 5/8/2009 at 02:04
Nicely done jtr. That should make gadget happy, one less problem to deal with. :)
jtr7 on 5/8/2009 at 02:40
I can see some of the confusion, as the one he had was as is from the cutscene, but I don't have a problem with making it look like the others. Since orientation does mean there's a difference, I wonder if Gamall went someplace the regular Glyph would not access?:p
Here's another one:
Inline Image:
http://img176.imageshack.us/img176/4414/doorglyph.jpg