Komag on 1/5/2006 at 01:21
After reading yet another thread about someone wanting Thief 1 or 2 redone in TDS, and reading the ever present comments of how it might be cool to do it the other way around, have TDS missions made for Thief 2/Dromed 2, I just wanted to put out some feelers - is anyone doing this at all?
Is anyone out there working on maybe a certain TDS mission to make it in Dromed?
I don't think the whole game could reasonably be done - the whole deal with the city sections would have to be radically re-thought and re-worked. But individual missions could work I think, such as recreating the overlook mansion or Pavelock prison or something.
I would actually prefer "re-envisionings" of the missions, not just the same thing exactly. So you might add some REAL swimmable water areas to the Jacknals Paw mission, or rope arrow action in an expanded Abysmal Gale.
New Horizon on 1/5/2006 at 03:46
I hope someone does. :) It would be great to expand these missions to their full potential.
demagogue on 1/5/2006 at 06:04
I agree. There was some talk in TEG recently about how BSP works in the darkengine so maybe a way to convert between formats is just around the corner (or can you do it now and I just don't know about it?) ... which would make things even easier. Real potential there.
New Horizon on 1/5/2006 at 12:58
There was a dark to unreal conversion tool awhile ago, might not be too difficult to reverse that process.
Huckeye on 1/5/2006 at 14:45
Quote:
the whole deal with the city sections would have to be radically re-thought and re-worked
Well, you could make a city "level" for each mission. It would have to be static, but it would feel like it was more than that. so if you had a 10 mission game, you would make 10 city levels that way people, items, quests, etc. would respawn. You would have to make 20 missions essentially, but it could be done with adequate success. I wasnt blown away by the city in TDS anyway, so for my expectations, this would be acceptable. And since the city pretty much stays in tact each revisit, you would mostly just be placing loot and maybe some NPC's and naming it as a different file.
So you would play Mission 1 city and then go to mission 1, then play mission 2 city which would allow you access to mission 2, etc.
z-vap on 1/5/2006 at 17:53
Yoy may want to ask this in...
[INDENT]Thief Fan Missions
The Editors' Guild (Thief 1 & 2)
Thief III Editors' Guild[/INDENT]
... as well.
(why aren't the two "editors'" forums linked under Thief Series as well?)
Somnus on 1/5/2006 at 19:12
Isn't this illegal?
And why would you want to play a Thief 3 mission in Thief 2?
OrbWeaver on 1/5/2006 at 19:15
Quote Posted by Somnus
Isn't this illegal?
If you remake the missions yourself, no. If you convert the official missions from one game to another, then strictly yes (but who the hell is going to care?).
New Horizon on 1/5/2006 at 19:44
Quote Posted by Somnus
Isn't this illegal?
Who cares, it's the same series.
Quote:
And why would you want to play a Thief 3 mission in Thief 2?
Well, as has been stated above...the missions could be completely opened up in Thief 2's Dark Engine. The levels wouldn't need to be split and the city could be 'one' map, instead of broken down into puny sections.
z-vap on 1/5/2006 at 20:16
I think the point about it being illegal is that people could download the fan mission and replay the level without ever having to had purchase the original game in the first place.
If you own the game(s) then technically it wouldn't be illegal. However the problem then is people being honest, and we all know how that works :p Others have created executable installers that do file size checks md5 checks etc etc. to confirm that one would own the legal game. Who wants to go through all that... (making the installer, I mean)
If you create the work without using any of the original textures, sounds, text and what-all-else, then it's more of an interpretation, and not really using any copyrighted work.
EDIT: 'Course now that I think of it, weren't the T1/2 game levels release when the DromEd's were released to the community? (not quite sure)