gunsmoke on 5/9/2009 at 09:39
Quote Posted by Poetic thief
Let me explain. Like I said, it's not that the games are immature, it's just...
Take Planescape Torment. This is a game I would have really really enjoyed if I had played it in high school. During that time in my life, I was obsessed with Camus, Sartre (existentialism in general).
But I have since read many works of philosophy, and when I encountered it in Torment this summer, it came off as being a bit simplistic, and teenage angsty.
It's like listening in on a "deep conversation" among freshman students. Sure, the discussion is interesting, but I've heard all the points before, I've thought much about them before, I've seen them debated from many different angles. They just aren't as intriguing anymore.
In many ways, I lament that I didn't play Torment at an earlier point in my life.
Thanks for expanding on your thoughts, and I see your reasoning now.
Poetic thief on 5/9/2009 at 11:52
Quote Posted by Angel Dust
...
You understood my sentiments very well, Angel Dust.
My only hope is in game developers who find a way to bring fresh perspectives to those well-worn topics.
mothra on 5/9/2009 at 13:29
I don't know, the barrier for some games to reach a level where I can suspend disbelief has become higher over time but there are still elements in games that make me forget everything else and enjoy it. I can't put my finger on it, can't give a good example.....Portal was certainly such a game to some extent, STALKER for sure
MorbusG on 5/9/2009 at 14:55
Quote Posted by Sulphur
I speak only for myself and the rest of the forum here.
Not for me you don't. What's with the Koki-bashing anyway? Such a lovable chap.
Anyway, as the OP brought up SS2 and the age of ~20, I have to say that SS2 for me at about that age was one of the most immersive and scary games so far. First hour or so I just crawled back and forth between the area where you're safe (enemies do not spawn there), and the entrance to the not-so-safe-area, listening to the voices of the Many.
Merely listening to the soundtrack today gives me the chills.
Ofcourse, it is impossible for me to try and guess how'd I feel about it today, if I'd play it for the first time.
Or then I just didn't understand what this is about.
gunsmoke on 5/9/2009 at 15:56
I didn't really become a serious gamer again (i.e. actually own hardware to play games on and keep up on the scene) until I was 23 (late '98 about when Half-Life and Thief-TDP shipped). Before that, I hadn't owned a system/gaming PC and regularly played games on them since 1991, and that was TG-16/Turbo CD, Genesis, NES. Quite a lot changed in that time. Games went 3-D being the major development.
That said, I didn't experience the games on the TC's list until my mid 20's. Same answer to whomever asked about the # of peeps playing JRPGs for the 1st time in their 20's. I didn't play my 1st one until I was 24 (FF7). i was horrendously addicted to them until 2003. I think the last one I looked forward to coming out and played to completion was Star Ocean- 'Til the End of time in fall 2004. Haven't played any of them since then, except replays of my favorite JRPG ever (I still own the PC port) : Grandia 2.
Sulphur on 5/9/2009 at 17:20
Quote Posted by MorbusG
Not for me you don't. What's with the Koki-bashing anyway? Such a lovable chap.
;)
Quote:
Anyway, as the OP brought up SS2 and the age of ~20, I have to say that SS2 for me at about that age was one of the most immersive and scary games so far. First hour or so I just crawled back and forth between the area where you're safe (enemies do not spawn there), and the entrance to the not-so-safe-area, listening to the voices of the Many.
Merely listening to the soundtrack today gives me the chills.
I'd say I shared the same experience you did with playing SS2. It was one of those games that didn't let you go easily. I sort of half-dreaded firing up the game every time I wanted to play it, and the dread only increased once I actually started playing, but that was part of the appeal. I couldn't stop until I'd made some actual progress in whichever part of the game I happened to be in at the time.
I rather liked the music, too. It never gave me the chills, as such, but the MedSci theme made for a great audio test for any new speakers I hooked up back then.
Papy on 5/9/2009 at 18:49
I don't think it's directly related to age, but more to culture (as in knowledge). Also, it's not just about video games. The first time I read "Dune", I was 11 or 12 and I thought it was a great and deep novel. I read it again when I was an adult and I found it rather shallow and uninteresting. The same is true for music, movies and other art forms... as well as about everything! When I was a kid, a participated in a 4 km cross-country and it was an achievement. Now, my usual 10 to 20 km are just a bit of light exercise.
On the other hand, if I went to see a very simplistic contemporary dance show, as I know nothing about dance, I would probably find it quite enjoyable. So I don't think age is really the cause.
Quote Posted by mothra
there are still elements in games that make me forget everything else and enjoy it. I can't put my finger on it, can't give a good example.....Portal was certainly such a game to some extent, STALKER for sure
I believe the "element" you are thinking about is simply keeping your mind busy, no matter how this is done.
swaaye on 5/9/2009 at 21:36
Quote Posted by MorbusG
Anyway, as the OP brought up SS2 and the age of ~20, I have to say that SS2 for me at about that age was one of the most immersive and scary games so far. First hour or so I just crawled back and forth between the area where you're safe (enemies do not spawn there), and the entrance to the not-so-safe-area, listening to the voices of the Many.
Merely listening to the soundtrack today gives me the chills.
Quote Posted by Sulphur
I'd say I shared the same experience you did with playing SS2. It was one of those games that didn't let you go easily. I sort of half-dreaded firing up the game every time I wanted to play it, and the dread only increased once I actually started playing, but that was part of the appeal.
I'm with u guys! I was about 26 when I played it first (~2006). I kept thinking that they had gone too far with the unnerving factor. That was part of the draw though along with other aspects.
Back when the game was new, I wasn't much interested in it for whatever reason. Probably just too many other games to play whereas when I played SS2 (few years ago) I was looking for something new (old new) to play in a dry spell.
snauty on 19/9/2009 at 12:14
games considered to be non-kiddie are much more enjoyable in your early twenties than in your late thirties.
Sulphur on 19/9/2009 at 19:35
As opposed to 'kiddie' games, I suppose?