CCCToad on 18/2/2012 at 22:19
Probably because most quest writers are nerds with no social skills.
The only instances where it makes much sense are ones where the character's reputation will speak for them. For example, a lot of the quests in Mass Effect fit that reason. If a guy who has a reputation for being a badass shows up its not unreasonable to think that people would ask him for a favor.
Even worse though, is the quest writing in MMO's. It falls into all the cliche's listed above, in addition to all the paper-thin justifications for fetch or population-farming quests.
june gloom on 19/2/2012 at 00:04
Quote Posted by CCCToad
Probably because most quest writers are nerds with no social skills.
holy crap you're serious
you're posting this on a forum dedicated to >10 year old obscure PC games with all the attendant myopia that entails and you're posting that in all seriousness
Inline Image:
http://i160.photobucket.com/albums/t185/dethtoll/mind-blown.jpg
PigLick on 19/2/2012 at 01:33
I thought people with no social skills end up in the armed forces?
Renzatic on 19/2/2012 at 02:02
Nope. It's the disadvantaged youth that end up in the arm forces. They're angry, and need money for college.
Mr.Duck on 19/2/2012 at 23:22
I always found TTLG to be Police Academy level of social skills.
That of Bobcat Goldthwait's Officer Zed, that is.
CCCToad on 20/2/2012 at 02:37
Don't blow a gasket, Dethy. Although I'm (not) sorry if that offended you.
Keep things in perspective. As bad as quest writers are, its nothing compared to the near-autistic descriptions of social interactions portrayed by Christian self-help books.
june gloom on 20/2/2012 at 03:19
It's not about offense you unbelievable knob.
It's about the fact that you just labeled an entire subset of professional writers -- however good or bad they may be -- as an unflattering stereotype for no evident reason other than the fact that they write for video games. In what world does your statement even make sense, except maybe a high school locker room in between strident defense-mechanism homophobia?
If there's anybody out of touch with reality, it's you.
Koki on 20/2/2012 at 06:29
Quote Posted by Yakoob
Now I understand how those mechanics make it easy to create quests but just looking at them for 5 seconds reveals how absolutely ridiculous they are. It's not that hard to alter the dialog to make more sense (even adding something like "I hear you are a man who can be trusted with discrete tasks" would be a big step). Is this just lazy design? Do quest designers just not stop to think "does my quest actually make any sense? I don't know about you guys but it's been slowly killing my suspension of disbelief whenever so blatantly stupid stuff pops up *all* the time.
It's all done by a Perl script
CCCToad on 20/2/2012 at 15:53
Quote Posted by dethtoll
It's not about offense you unbelievable knob.
It's about the fact that you just labeled an entire subset of professional writers -- however good or bad they may be -- as an unflattering stereotype for no evident reason other than the fact that they write for video games. In what world does your statement even make
sense, except maybe a high school locker room in between strident defense-mechanism homophobia?
If there's anybody out of touch with reality, it's you.
I'm sorry, we were talking about all of them or the ones mentioned in the OP or all?
And, really, you need to just SHUT THE FUCK UP about how everyone else is so nasty and hateful and homophobic. You're probably one of the most spiteful, venomous, hateful, and vile posters on the web. Before you start ripping up me or anyone else, take a look in the damn mirror.
Filthy hypocrite.
june gloom on 20/2/2012 at 22:17
Haha, post of the year.