DarkThiefsie on 10/3/2004 at 10:07
Am I a stupid thief??
Am I?
...
yes
...
Once. Instead of pulling out a moss arrow...
I pulled out a fire arrow...
and used it on a tiled surface...
and that attracted every single...
zombie...
and haunts...
that was in the direct vicinity
towards me......lol
(':eww:')
inselaffe on 10/3/2004 at 11:11
On Eavesdropping, I thought I had found a secret in the room where they create the mechanist slaves. There was a little lever in the room so i though "ahh a secret :)"
I pulled the lever and it made the floor open up and I fell down into a pit of dead bodies. Then there was the usual comment of contempt for the mechanists from Garret ;). I also walked around in there instead of jumping out and I got bitten by the mosquiteos/flies. I eventually got out and pulled the lever again but I still go down there for some reason as it seems "fun" O_o
This didn't happen, but it quite easily could have:
On the thief 2 demo, when you read the book and the zombies appear, it is possible to actually kill them like normal humans i think, iirc (am I right?)
If I did not hear that zombies could not be killed unless exploded then I would have tried it on something like the masszombiesness in bonehoard - that would have bee a disaster. But I don't go round KOing and I never used to kill really anyway.
I used to play KOing everyone without them seeing me at all (it is kind of like ghosting mixed with assassinating, as nobody knows you are there until they are KOed and even then, they do not know what/who koed them :D
Anyway, I was doing that on Running Interferance - KOing all guards without alerting other ones. There came a problem when trying to get the one patrolling around the outside courtyard. The stone was always too noisey and I didn't use moss arrows (still don't) as they seem a bit silly :D I tried following him but I couldn't keep up without making noise. Eventually I learned of flying KO and I may have done that but I can't remember. Anyway, I don't really like that mission too much as it forces you to KO, because Basso is crap at ghosting and thieving hehehe
There was also a time on that level, using the Koing rules i set myself (no one should see a KO and bodies should be hidden - the thief should never be seen).
I alert the "forgot my tinder box" guards with a box against the window and then ran behind a door in the room just at the end.
I then attempted to hear when a guard was approaching and walking away, but this was very hard to do. Eventually I managed it after numerous attemps, but half the time you would mistakenly open the door infront of a guard :D or you would ko one, only for the next to come around the corner immediately afterwards. Hehehe.
This is way back on the thief 2 demo - I couldn't find the armoury at all - ever. I never did :D
also, on the bit where you can go into the sewers if you rope arrow up to the entrance, I kept trying to jump onto my rope arrow, but falling into the street below, hehe.
I think I fell off of the tight rope / flagpole / whatever once as well.
Bearing in mind all of this was ages ago and I can't remember realy ;) Thats why details are vague (esp what actually happened in the end of a situation as I really don't remember).
Norman Druart on 9/8/2004 at 17:12
Too soon to update this thread for T DS? Nah, but I'll use spoil cover anyway.
Water: I already knew that swimming was out in DS but when being chased, instinct just took over and I leapt to my doom. At least I got away from the thug that was chasing me.
Gaming the system and losing: In Audale, I was on my way to[SPOILER]Inspector Drept's office. I knew that all I had to do was near his window to activate the cutscene so I destroyed the nearby rust mite and with guards in pursuit, I ran to the window which I thought would end the sequence and start a new day. Imagine my surprise when I popped right back out to the street with guards waiting to mince me.[/SPOILER]
sterlino on 9/8/2004 at 17:47
until the half of thief2 asking to myself: but for what damned pourpose are created for, those strange "moss-arrows" ??
then i felt like a really idiot one :sweat:
Lucky Hand of Glory on 9/8/2004 at 18:28
Not having read this entire thread, I couldn't help wonder...
if Crayman knows that something he wrote over 4 years ago on the internet is still alive and well and being responded to?!?
Troublesome, to say the least.
Inline Image:
http://www.ttlg.com/forums/images/icons/icon4.gif
Invisibility on 9/8/2004 at 22:00
Well, the first thing I did in the Bafford mission (the first Thief mission I played) is charge the front gate. Does that count? :sweat:
Besides that, I would often try to use flash bombs to blackjack guards who had seen me. Problem is, they wouldn't work. Why? I kept throwing them behind the guards. :erm:
mrPither on 9/8/2004 at 22:28
Quote Posted by Lucky Hand of Glory
Not having read this entire thread, I couldn't help wonder...
if Crayman knows that something he wrote over 4 years ago on the internet is still alive and well and being responded to?!?
Troublesome, to say the least.
Inline Image:
http://www.ttlg.com/forums/images/icons/icon4.gifNo no no, the topic of this thread is not dated at all. Go and read, it's both funny and educational stuff.
My best moment of stupid thievery in TDS so far happened at the Cradle:
[SPOILER]Searching through the patient cells, I came across one which was locked, and then heard a puppet moving inside. My brilliant plan of action was: To lockpick the door, then wait until the puppet would be away from the door, open the door and throw explosives in. He would never knew what hit him.
This is what happened: I crouch, sneak, and lockpick the door with great agility. I then wait and listen for the puppet to move further in the cell. The puppet promptly opens the now unlocked cell door, attacks and kills me with all that electric enthusiasm they seem to possess. I was caught so unawares, I didn't even get my flashbombs out.[/SPOILER] Scared, dead and very stupid thief.
hpl on 10/8/2004 at 02:15
Ah, where to begin:
1. Didn't know how to use flashbombs to kill anything but zombies until just now.
2. Didn't realize you could blackjack apemen/ratemen(whatever those damn things in "Escape" are). Partially because I kept trying to jump down and blackjack one, and it would never work. I left a lot of bodies lying around that night.
3. Just the other night, I was playing "Shipping and Recieving" At the back of the complex, where, I started, there's that one guard with the long patrol route. I waited in the rather light shadows near the start, watching the guard SLOWLY walk her route. Eventually she passes me and the box I'm crouching near. I walk up, turn and prepare to smack her upside the head to get her out of the way, and low and behold she's turned around and now I'm very exposed. She proceeds to skewer me.
DarthEnder on 10/8/2004 at 06:35
I'm still surprised at the shit I learn years after playing the games, like that Burricks could be blackjacked. I didn't learn that until recent FMs.
I didn't know flashbombs chunked zombies and other undead till after I finished Thief 2.
Skulker on 10/8/2004 at 22:04
1. In Auldale, when I had to enter Drept's building by way of the window. I spent I don't know how long roaming around all of Auldale looking up for some hidden rooftop path. I never realized it would be just walking up to the big hammer window!
2. In Kidnapping for thief 2 ,I accidentely quicksaved as I was falling into lava. That was frustrating.