demagogue on 13/8/2010 at 17:18
Well Arkane will be in good company. Hope it makes for some good synergy, or however these things work...
Renzatic on 13/8/2010 at 17:42
Quote Posted by Morgoth
And? Was it well implemented?
Surprisingly, yeah. I actually preferred it to the fiddly mouse based system used in the PC version. Though navigating your inventory and stat screen was more of a pain in the ass than it should've been.
Jason Moyer on 13/8/2010 at 17:45
Quote Posted by dethtoll
Why? So we can have another boring "sandbox" generic fantasy game with 5 separate character models, a terrible fetchquest storyline, 1800 bugs that they just expect the fanbase to fix, and a 6-hour DLC about acquiring horse armor?
6 hours? None of the DLC besides the major expansions (KotN and SI) took more than about 15-20 minutes to complete, but anyway... The Elder Scrolls were the first RPG series I was able to get into since I was a pre-teen, mostly because the setting and the mythology were so well written, and partly because I enjoyed exploring the worlds in ES3 and ES4. Quest wise, ES3 was great (including the phenomenal main quests), way better than Fallout 3 in terms of quantity and variety, and ES4 was fantastic outside of the main quest (which was still probably better than FO3's main quest, but whatever). Like FO3, I didn't really care that the main quest was a heap of shit, because by the time I did anything with it I had already gotten over 100 hours of enjoyment out of the game.
re: generic fantasy, I hate generic Tolkien-esque high fantasy. If the Elder Scroll games were like that, they'd be full of fake british accents speaking quasi early modern english and the game would be full of faggotry ren faire shit and dragons. Well, ok there is one dragon, but still. It's not like we're talking Elfquest or something here.
mothra on 14/8/2010 at 03:07
Quote Posted by Renzatic
Surprisingly, yeah. I actually preferred it to the fiddly mouse based system used in the PC version. Though navigating your inventory and stat screen was more of a pain in the ass than it should've been.
I HATE spacium. never get that right and it's in my favorite spells. a caster-playthru is very hard. I usually precast, then try to have much distance to do a AOE spell in realtime (that I practised 40 times before) followed by the easy magic missle, then reposition and reign down the precast spells (with occiasional mana potion inbetween). and then it's back to the old pokestick.
gunsmoke on 17/8/2010 at 13:41
Quote Posted by EvaUnit02
Not sure if serious. Bethesda would've learnt a lot of lessons since Oblivion and its generic-ness, Fallout 3's game world is proof of that.
IIRC, I gifted you Oblivion a few months back? If so, did you ever get a chance to install and play it? I know you were wanting to wait for a TB drive dedicated to Steam, but since I have been out of the loop for a month or so, I don't know who's doing what anymore.
And yeah, Fallout 3 PROVES that Bethesda has learned from their 'mistakes' in Oblivion. Given the # of copies sold (Oblivion) and the fanbase, (not to mention that I spent over 100 hours in the game myself) mistakes is being used loosely.
EvaUnit02 on 17/8/2010 at 15:20
Quote Posted by gunsmoke
IIRC, I gifted you Oblivion a few months back? If so, did you ever get a chance to install and play it? I know you were wanting to wait for a TB drive dedicated to Steam, but since I have been out of the loop for a month or so, I don't know who's doing what anymore.
Unfortunately, no. I won't have the money for a new HDD for a while.