page on 27/1/2019 at 23:04
Hi, I'm facing a technical issue which spoils all the fun in my latest Rowena's Curse playthrough.
Whenever I shoot an arrow, it gets stuck in the air, right in front of Garrett's face. I can pick it up from there. Whatever angle I take, it always stops some 10 inches in front of me. It looks as if there was an invisible 'bubble' around Garrett, blocking all projectiles.
In the same time, whenever I pick the body and leave it somewhere, it floats high above the ground instead of falling down. I guess the issues are related.
I use latest Tafferpatcher, if it makes a difference. Could you please help me out with this one?
Azaran on 27/1/2019 at 23:38
This happened to me in other missions too, I think it's a bug that can randomly show up in some complex missions (but not all of them for some reason). Usually reloading fixes it
GUFF on 31/1/2019 at 10:39
I've also had this problem in other missions and reloading didn't fix it but restarting the mission did.
Unna Oertdottir on 31/1/2019 at 11:26
Too many brushes for OldDark. Some additional objects will be too much. The solution is to load it in NewDark, resize obj_ids, optimize and save the miss. This will take 2 minutes.
Here we go
(
http://www.mediafire.com/file/9ub3kg2eo477dl2/RowenasCurseV3miss20.zip/file)
(ND 1.25 and upwards)
You can also try to edit dark,.cfg
edit the values like that
; object counts
obj_min -18192
obj_max 8184
max_refs 47740
Maybe this helps, rather not
Taylor on 2/2/2019 at 17:20
Once (or very few times) I had the same/similar issue. I thought it was linked to CapsLock -- it can mess up things pretty well.
You could also try to exit Thief and then reload your game (with capslock turned off), if I remember correctly, that was, what solved my problem back then.
downwinder on 10/2/2019 at 22:21
i know how i fix when this happens to me,save game,close thief completely and reopen it,problem solved
besure to close fmsel/darkloader also then restart from scratch load saved game and all will be good