epithumia on 31/1/2003 at 05:50
HeLp sTuCk In BASiC sNd M0r DruGz TnX
kfort on 31/1/2003 at 05:53
If you're in Basic, you've had all the drugs you can handle!:laff:
<Username> on 30/7/2007 at 07:14
Is there a way to complete this mission? I got 2500 in loot by now. What does the switch near the dancing lantern do? I hear walls moving when I press it but I'm unable to find a secret entrance.
JewelThief on 30/7/2007 at 11:09
sees original post date.....:weird:
The_Dude on 30/7/2007 at 21:54
[SPOILER]Well as far as I can see, the button opens an invisible secret door that does nada. The last nugget is unobtainable as it is placed out of the world and there are no objectives. D'Oh![/SPOILER]
:cool:
<Username> on 31/7/2007 at 14:36
OK, thanks. I consider myself finished then.
<Username> on 14/8/2019 at 15:26
I replayed Basic today. Some missions that only feature standard rooms, guards and objectives are pretty much gone from my memory after 12 years. In contrast, I remembered Basic, especially the red brick walls, the HorrorZeros and Mr. Apple.
Awesome to know it is possible to use the MOD format for background music in Thief fan missions! I listened to "Extremia" by Ravebusters a lot on my Amiga 1200 twenty years ago.
fortuni on 28/6/2022 at 07:51
dml courtesy Glypher, which means you can now finish this spectacularly good gem of a mission....:cheeky:
Fixes:
- starting point (correct position)
- primary goal (now visible and working)
- loot
- scripts
Code:
DML1
//T1 FM: Basic (Contest 4) by GOB / Fixes: miss20.mis.dml
//starting point
ObjProp 10 "Position"
{
"Heading" 4000
}
//primary goal
+ObjProp 15 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+Link 15 16 "ControlDevice"
{
}
+Link 15 17 "ControlDevice"
{
}
+Link 15 18 "ControlDevice"
{
}
+ObjProp 15 "Scripts"
{
"Script 0" TrapSetQVar
"Script 1" TrapRelay
}
+ObjProp 15 "TrapQVar"
{
"" =2500:goal_loot_0
}
+ObjProp 16 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 16 "TrapQVar"
{
"" =0:goal_state_0
}
+ObjProp 17 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 17 "TrapQVar"
{
"" =3:goal_type_0
}
+ObjProp 18 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 18 "TrapQVar"
{
"" =1:goal_visible_0
}
//loot
+ObjProp 38 "Loot"
{
}
//mr apple
ObjProp 102 "Scripts"
{
"Script 0" IntrinsicPlaque
}
ObjProp 103 "Scripts"
{
"Script 0" IntrinsicPlaque
}
ObjProp 104 "Scripts"
{
"Script 0" IntrinsicPlaque
}
ObjProp 105 "Scripts"
{
"Script 0" IntrinsicPlaque
}
ObjProp 109 "Scripts"
{
"Script 0" IntrinsicPlaque
}
ObjProp 110 "Scripts"
{
"Script 0" IntrinsicPlaque
}
<Username> on 28/6/2022 at 09:34
Surely one of the most important DMLs ever created. :cheeky:
Kubrick on 28/6/2022 at 18:35
wtf is going on in this thread