jolynsbass on 28/11/2008 at 00:29
Quote Posted by New Horizon
The editor alone is a whole world unto itself.
Sweet, maybe we'll get some "Dark Radiant" missions...
Objective 1 : I need to "relocate" this light source from Room A to Room B - for a price, of course.
Objective 2 : Guard B needs to be positioned horizontally - too bad I left my blackjack with the landlord as collateral for my next rent payment. I'll have to use another method.
Objective 3 : Instead of the usual pilfering job, I'm supposed to plant various coins and gems around the manor - Bait for any petty thugs creeping around, while I go after the real prize.
I just hope it maintains the Thiefy atmosphere. j/k :)
Beleg Cúthalion on 28/11/2008 at 09:01
Quote Posted by jtr7
No, it's just far less developed as a
Thief toolset. It's not difficult to learn, but there are less resources and people to help with that. It has less fully-functional
Thief things to offer, although it has other nifty things. One has to download and install many things for it to have all the objects and terrain and AI of the Dark Engine games, and many of them are not fully functional.
No real rope arrows and no swimmable water yet and...? What else? Once more: I think it's not about T3Ed having a lot of flaws (unless you define a flaw as not being exactly like DromEd), but the problem is an unfair - as you said it - lack of interest as both cause and consequence.
qolelis on 28/11/2008 at 15:17
To be honest, I've never even considered T3Ed, mostly because Thief 1&2 and especially the FMs were what I'd been playing and enjoying for so long, so that's what I wanted to build for. And now that TDM is coming I'm going to jump directly to TDM when "done" with DromEd (I have already started learning how to use Dark Radiant).
...No, wait a minute, I actually did install T3Ed once and tried it out for an hour or two, but then, out of lack of time, I never got back to it...
It may be as simple as saying that if people like the game they will want to learn the editor and maybe not enough people liked T3 enough to use the editor. It may be a shame that T3Ed has to take the blame for what T3 did, but you also have to consider the fact that T3Ed can only do what the engine allows it to do.
With a bigger user-base, maybe more people would join and maybe then the drawbacks of the T3-engine could be bypassed (and/or be bypassed sooner), but now with TDM coming I think that many will make the switch, not only out of frustration, but also because TDM (for all I know) is better (for one thing, it will have all the basic Thief-features already implemented).
Some will probably stay with T3Ed, just like many did with DromEd when T3Ed went public, and maybe they will one day make T3Ed into what DromEd is today.
Some will probably stay with DromEd even when TDM goes public, but if I may be so bold to predict the future of Thief, I'd say that TDM will win in the end. It just has too much going for it for that not to happen and the missions we've seen so far has been, in my opinion, great show-cases for the new editor (and for us wanting to learn it).
The only drawback with TDM, and that's probably where the stigma would emanate from, as I see it, is that you are very much encouraged (by law) not to use any original material from Thef 1 or 2, but that doesn't mean that TDM can't provide good enough resources in itself to make us not needing, or wanting for that matter, to use any original material from its predecessors.
Beleg Cúthalion on 28/11/2008 at 16:30
Or Thief IV comes out two years after the Dark Mod, is quite a nice sequel, is shipped with a modern editor not worse than the others with everything we like.
qolelis on 28/11/2008 at 21:02
Quote Posted by Beleg Cúthalion
Or Thief IV comes out two years after the Dark Mod, is quite a nice sequel, is shipped with a modern editor not worse than the others with everything we like.
:laff:
jtr7 on 28/11/2008 at 21:39
Quote Posted by Beleg Cúthalion
No real rope arrows and no swimmable water yet and...? What else?
:wot: Is your memory really that selective, or do you keep choosing to be a poor representative of T3Ed. Do you want a list...again? As a proponent of the tools, you should take the facts into account more. I know you don't care for many of the elements of the Dark Engine games, but you can start there for all the things that are missing. I didn't list them, again, because they've been listed many many many times.
Collector Towers, Burricks, Craymen, Spiders, Maw Beasts, Pagan Portals, Tesla Coils, Sewers, Clocks, Telescopes, Turbines, Jackhammers, Musical Instruments, Paintings that aren't portraits, Flowers, climbable Trees (textures for the gloves), Pecursor stuff, Masks, more Mechanist stuff to show they existed once. :erg:
You want more basic Thief Universe components listed? And you seriously need to understand that only a few of you have a stable install. My game and editor keep freezing my system up, requiring a reboot. That alone is enough to keep me from getting much done, and is driving me to seek alternative methods. :mad:
Wheee! :angel:
Beleg Cúthalion on 28/11/2008 at 21:52
And I almost thought Thief was made of dark streets and a gloomy sky. :erg:
qolelis on 29/11/2008 at 03:12
Quote Posted by Beleg Cúthalion
Or Thief IV comes out two years after the Dark Mod, is quite a nice sequel, is shipped with a modern editor not worse than the others with everything we like.
Seriously though, I'm not at all as confident about this as you seem to be. Thief IV
might be done and it
might be good. TDM, on the other hand, is already both done
and good.
TDM will most likely get better and better as time goes by, while Thief IV will most likely be more or less static in comparison.
demagogue on 29/11/2008 at 03:30
Thief 4 will be done, anyway the commitment is already there. I think that cat has crawled out of its bag by now. But yeah, we don't know how good it will be. Deux Ex 3 should be a fair judge of that; let's hope history doesn't repeat itself.
I actually somewhat hope now that it's a different setting and releases with an editor ... so then you have Darkmod for medieval classical FMs and T4 for a more modern (or whatever) setting and tools. (I go back and forth, actually, on what setting I'd like to see for T4; my first priority is wanting it to be good). They'll (very, very likely) be using the Tomb Raider Engine, but I think id4 and Dark Radient will still have it beat. But if it's a different setting T4 wouldn't be really competing with Darkmod anyway.
New Horizon on 29/11/2008 at 03:35
Quote Posted by qolelis
TDM will most likely get better and better as time goes by, while Thief IV will most likely be more or less static in comparison.
Once we release TDM, how much better it can become in the future will partly rest on the dedication of the community.