TechImmortal on 30/11/2001 at 10:07
He's 6 feet tall. He's no basketball player but he's not short.
And that's not a spoiler. The spoiler is how I know:
<br /><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">From the arrest bulletin for JC.</font></div></blockquote>
kostoffj on 30/11/2001 at 15:14
My favorite part was:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The meeting and question and answer session with Morpheus the AI. I didn't even hear of him my first time through. Not only did that chat throw a lot of light on things and on the Helios ending in particular, it was very interesting and educational from a philosophical standpoint. A fine example of the seriousness and intelligence at the core of this game.</font></div></blockquote>
Bruny on 30/11/2001 at 22:23
That is so funny Shadowlurker! Before I even opened this thread I decided that was my favorite part too! It's such a surprise and solved a mystery that was presented right at the start of the game. My favorite parts pretty much correspond with what people have said here already:
Favorites:<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"><ul>* The location of the MJ12 Secret Headquarters* Using my tranq darts to snipe guards on the rooftops on the way to the generator* Using scramble grenades on the patrolling bots in Paris* Using a scramble on the first patrolling bot by the Knights Templar Cathedral* Tranqing the terrorists in the subway in Battery Park, from the vents and also from the front entrance (I love the tranq darts!)* Unleashing the security bots at Vandenburg* Setting booby traps (mines, TNT crates) in Paul's Hotel before the ambush* The entire MJ12 Headquarters map* All the visits to Hell's Kitchen* Picking off the guards in the cemetary ambush* The look on Navarre's face when I spoke her killphrase ("How did you know ...?" BLAMMO!)* How nice all the UNATCO people were to me* Seeing Paul alive again the second time I played through (brought a little tear to me eye)* The charmingly naive, and maybe a bit stupid guard, at the very beginning of the supertanker mission (his sister works at the Space Museum!)* The French father calmly yet passionately defending his young son's involvement with the resistance (brought another tear to my eye)* All of the male voices</font></div></blockquote> Wow, I could go on and on.
Not so favorite:<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"><ul>* Nicolette's house (booooring)* Paul's bragging about killing all the terrorists (I did NOT say that!)* That radioactive room just before you have to kill the greasels* After the NY cemetary, when you make a mad dash for Jock's helicopter, how he pauses to reminisce about Paris while the soldiers are shooting at you* Most of the women's voices (especially that one who did, like 12 different people including the crazy french lady (though I sorta liked her))* Most of Area 51* Inside the supertanker* Inside that Paris club La something or other enfant (though I liked that goofy dancing businessman)The really, really lame multiple endings</font></div></blockquote>
Bionicman on 1/12/2001 at 23:48
le enfant terrib(spelling?)
it means "The Terrible Children" odd choice for a nightclub. <img src="graemlins/erm.gif" border="0" alt="[Erm...]" />
<img src="graemlins/thumb.gif" border="0" alt="[Thumbs Up!]" />
Shadowhawk on 2/12/2001 at 00:39
Quote:
le enfant terrib(spelling?)<br />it means "The Terrible Children" odd choice for a nightclub. <br /><hr></blockquote>
Actually, it's "la Porte d'Enfer". It means "The Gate to Hell".
porte = door<br />enfer = hell
TechImmortal on 2/12/2001 at 02:31
Quote:
Originally posted by Shadowhawk:<br /><strong>
Actually, it's "la Porte d'Enfer". It means "The Gate to Hell".
porte = door<br />enfer = hell</strong><hr></blockquote>
Or "Hell's Gate" - obviously another "Underworld" reference <img src="smile.gif" border="0">
BTW - "L'enfant terrible" means idiomatically the same as "bad boy" or "iconoclast" in English. French is a very non-literal language.
snipermunch on 2/12/2001 at 14:08
Favorites:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The Sniper Rifle's uber1337 damage</font></div></blockquote><br /><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">Actually HAVING to use `nades in a game (w00t)</font></div></blockquote><br /><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">AIs entirely unlike SHODAN</font></div></blockquote><br /><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">JC Denton's =| voice</font></div></blockquote>
Crappers:
<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The Assault Rifle? Make that a BB submachine gun!</font></div></blockquote><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The horrendus framerate during combat</font></div></blockquote><br /><blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">No AI entirely like, but not, SHODAN</font></div></blockquote>
[ December 02, 2001: Message edited by: SmokeScreen ]</p>
ignatios on 8/12/2001 at 16:40
Best: <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The whole damn game up until you betray UNATCO ... great introduction to the game and the game world. Brilliant pacing in the missions. <img src="graemlins/thumb.gif" border="0" alt="[Thumbs Up!]" /> </font></div></blockquote>
Worst: <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">The last few levels. The pacing slowed almost to a crawl ... I spent a rather leisurely time making my way through Bob Page's fortress at the end, and the ending cinematics were TERRIBLE. <img src="mad.gif" border="0"> Far too short. Especially after the wonderful, yet spoiler-ridden cinematic at the beginning.</font></div></blockquote>
Specific moments?
Best: <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">I loved getting off the elevator in Versalife and beholding the huge MJ12 sculpture ... the hand hovering over the globe. The atmosphere in this game, at times, ruled.</font></div></blockquote>
Worst: <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">"Thanks fer gettin' me in!"</font></div></blockquote>
frozenman on 8/12/2001 at 17:36
Quote:
Originally posted by ignatios:<br />[QB]Best: <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080">I loved getting off the elevator in Versalife and beholding the huge MJ12 sculpture ... the hand hovering over the globe. The atmosphere in this game, at times, ruled.</font></div></blockquote><hr></blockquote>
Oooh, yes! I particularly loved the reflective floors. I think there were reflective floors there, it may have been the training I think of.)
*Maverick* on 8/12/2001 at 19:03
You can tell a lot about peoples palying style by reading about their favorite moments. For example<blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"> the guy who spoke of Jock reminiscing about paris while he made a mad dash to the chopper. Personally I killed all those troops with silenced sniper rifle, and silenced assault rifle, then leasurely explored the grounds. Or the one about HAVING to use nades- I personally never found a situation where nades where a nessesity (even on the supertanker, you can do it with TNT crates etc.)</font></div></blockquote>
I couldn't say what the best/worst parts of the game are- they're all too incredible <img src="biggrin.gif" border="0">