foldy on 31/8/2007 at 00:25
Here's a funny snippet from the latest edition of Inside the Vault with Josh Jones (Lead Character Artist on Fallout 3).
Ever play the Fallout games?No.(
http://bethblog.com/?p=219)
Martek on 31/8/2007 at 01:12
Quote Posted by foldy
Here's a funny snippet from the latest edition of Inside the Vault with Josh Jones (Lead Character Artist on Fallout 3).
Ever play the Fallout games?No.Ohhh. Violating the unwritten rule of game developing - anyone working on any game is
required to have played any previous editions of it. :eek:
Pyrian on 31/8/2007 at 02:00
Quote Posted by Martek
Ohhh. Violating the unwritten rule of game developing - anyone working on any game is
required to have played any previous editions of it. :eek:
I suspect it's actually written down in some places. Seriously, he should have been handed a copy and told to do some "research".
Phatose on 31/8/2007 at 02:07
Pretty fucking amazing considering how they're all big fans of fallout 1-2 that they haven't actually played it.
This guy's the lead character artist, he hasn't played fallout 1 or 2, and the supermutants look like orcs. Somehow, I doubt this is a coincidence.
The_Raven on 31/8/2007 at 02:11
Yeah, I would agree that when it comes to a series, all major players should understand the property that they're working with by experiencing it as a player themselves.
Phatose on 31/8/2007 at 02:40
You know what the really kind of scary part is?
Todd's post in the comments, where he tactically admits that he does not talk to the lead character artist on a regular basis.
foldy on 31/8/2007 at 03:03
Quote Posted by Martek
Ohhh. Violating the unwritten rule of game developing - anyone working on any game is
required to have played any previous editions of it. :eek:
I would think that if the lead character artists for Thief: Deadly Shadows, System Shock 2, or Metroid Prime hadn't played any games in those respective series, fans would be similarly upset, and I do feel the games would have suffered. Metroid Prime, and especially System Shock 2, were great because the devs were obviously such huge fanboys themselves, and it showed in the games. Thief: Deadly Shadows, while not a great game, benefited from doing the Thief world and general atmosphere a good deal of justice.
Quote Posted by Phatose
Pretty fucking amazing considering how they're all big fans of fallout 1-2 that they haven't actually played it.
This guy's the lead character artist, he hasn't played fallout 1 or 2, and the supermutants look like orcs. Somehow, I doubt this is a coincidence.
Honestly, it's not the look of the mutants that's bothering me. I can live with small detail changes. Honest. It's that we're apparently back to calling the Brotherhood of Steel "The Noble Knights of The Wasteland," and once again, we're seemingly ignoring the purpose behind the war that made Fallout a post nuclear setting to begin with. I hope they're not looking to Fallout: Brotherhood of Steel (ps2/xbox) for research.
Rogue Keeper on 3/9/2007 at 08:00
I suppose he's not the one who's creating characters from scratch, he's modelling them on sketch art basis. Those people who make sketch design are supposed to make research. There should be tons of detailed art coming with the license materials - artists can be inspired by this material far better than by tiny animated sprites which represent "supermutants as seen from isometric perspective 100 metres above ground"
The draconic idea that every single person working on F3 is supposed to have played Fallouts and ideally be a F series worshipper is just very funny.
Supermutants ARE the Orcs of Fallout world. Observe :
(
http://madbrahmin.bonusweb.cz/fallout/postavy/obr/harry.jpg)
(
http://madbrahmin.bonusweb.cz/fallout/postavy/obr/porucik.jpg)
(
http://madbrahmin.bonusweb.cz/fallout2/postavy/obr/marcus.jpg)
Seriosly : Orcs of the future. How far they are from this ?
(
http://fallout3.files.wordpress.com/2007/06/supermutant.png)
Not so far.
Quote Posted by foldy
Brotherhood of Steel "The Noble Knights of The Wasteland"
What's basically wrong with that? In F1 they were isolationist, but that changed with the end of the game. In F2 they're almost declined.
In Tactics they're the Brave New Brotherhood, but fine, if tactics isn't a canon, what future would suit them better?
Koki on 3/9/2007 at 08:05
I think the problem is that SMs in Fallout and Fallout 2 were quite high on the technologic tree, wielding laser/plasma/flamethrower weaponry. When fighting in melee they used Power Fists, and about half of them had armor. So seeing that pic from FO3 with a SM clearly of the "junkyard dawg" variety just seems off.
Rogue Keeper on 3/9/2007 at 08:13
Well this poor rogue supermutant who had luck to be the first supermutant example in preview of an early version of the game didn't have luck to find any shiny plasma rifle yet as he's not a member of any Master's army which would equip him with one. It's about 200 years since F1.
I'm fine with this explanation.