Malf on 8/10/2008 at 08:33
No matter what people say about 81% being an acceptable score, I'm sure there are questions being asked by the people in charge at Bethesda.
And I hate to be so petty, but that little angry devil on my shoulder is wringing its hands in delight.
june gloom on 8/10/2008 at 12:12
oh god it apparently has that "whole world in your living room" consolitis bullshit
damn it
foldy on 8/10/2008 at 15:52
It can't possibly be as bad as DX:IW, but it is a concern of mine. Being, a Bethesda game, I can't imagine the gameworld being small.
gunsmoke on 8/10/2008 at 16:10
Quote Posted by dethtoll
oh god it apparently has that "whole world in your living room" consolitis bullshit
damn it
I don't get it, what exactly do you mean? Sorry.
And honestly, that was the most negative, good scoring review I have ever seen. THey sounded extremely disappointed.
Zygoptera on 8/10/2008 at 21:57
Technically that's the second review. Per NMA (
http://www.nma-fallout.com/forum/viewtopic.php?t=45407) this was the first (short: 93% from PC Jeux)
Bethesda getting early reviews in from the Euros seems a bit odd to me. The previews from the Euros were far more negative (or 'balanced', depending on expectations) than the Anglo ones and while 81 and 93% are hardly 'bad' I might have thought they would like to start the hype machine on its final run with a little more momentum and bury some of the Euro reviews under the inevitable spooj fest that will be the Gamespy/ Gamepsot/ IGN et al reviews.
Renzatic on 9/10/2008 at 04:00
Quote Posted by Dethtoll
"whole world in your living room"
Quote Posted by gunsmoke
I don't get it, what exactly do you mean? Sorry.
From what I gather, it's how some console RPGs like to cram all their ecosystems, cities, and whatever other fancy thing so close together it ruins the believability of the game world. Based on the review above, it sounds like you'd have a group of city folk just a few feet away from a Deathclaw den, which is just a few feet away from a nuclear power plant, which is just a few feet away from Interesting Point D. In other words, they're not going for a simulation of a real world, rather they're laying everything out like an amusement park.
That's what I'm taking it as, anyway.
Zygoptera on 9/10/2008 at 21:05
Piracy is killing the xbox360! All off the 360 ship!
..
The system requirements, from NMA:
Windows XP/Vista
1GB System RAM (XP)/ 2GB System RAM (Vista)
2.4 Ghz Intel Pentium 4 or equivalent processor
Direct X 9.0c compliant video card with 256MB RAM (NVIDIA 6800 or better/ATI X850 or better)
Recommended System Requirements:
Intel Core 2 Duo processor
2 GB System RAM
Direct X 9.0c compliant video card with 512MB RAM (NVIDIA 8800 series, ATI 3800 series)
Though they link to Beth's faq, and I'm still getting the "We'll let you know what the min/req specs are" version...
suliman on 9/10/2008 at 23:27
Holy crap, that looks horrible. It's as if everything said by the NMA guys was right.
Highlights are the horrible dialogs(STEEL BE WITH YOU. HAHAHAHAHAHA) and battle system. All of the usual oblivion shit such as fast travel, animations, AI(I saw a crabman trying to attack the player, getting stuck behind a table and just trying to walk towards the player until it died. Oh, yeah, there are crabmen), animations, inventory, immortal NPCs, CANT SLEEP ON OWNED BEDS etc. is still in. Some of the menus are identical to the oblivion ones, now in a green computery color.
I don't understand why they'd even want to make a fallout game when they quite obviously can't make anything other than TES games.