Koki on 13/10/2008 at 05:37
Quote Posted by Zygoptera
In contrast I thought the dialogue was decent, perhaps even approaching low level Bioware in quality
Bioware made Jade Empire.
Ostriig on 13/10/2008 at 19:37
(
http://www.gametrailers.com/player/41442.html)
Quote Posted by Todd Howard
No matter how compelling we make our main story, a big vista landscape is always more compelling.
With that sort of design philosophy, it's no wonder Oblivion's main storyline sucked giant monkey balls.
And on a different note, would it be too much to ask for the interviewer to at least
try to look like she's actually interested in what the guy's saying?
june gloom on 13/10/2008 at 23:22
Why? He's not talking about Portal or the Sims.
gunsmoke on 14/10/2008 at 01:20
Nice one :laff:
Ko0K on 14/10/2008 at 02:37
I'd imagine it's somewhat difficult to pay attention to what the guy had to say when he was clearly busy eye-humping her.
june gloom on 14/10/2008 at 07:38
I like the way he makes groping motions with his hands.
koki post of the year
vurt on 14/10/2008 at 07:45
"ahh finally she looks away so i can have a quick glimpse!"
heh, it's funny how the mind works when you're around beatiful women, it's like someone is controlling your eyes with a remote controll just to mess with you hehe. well at least now we know he's human, and male.
Rogue Keeper on 14/10/2008 at 07:48
No matter how compelling we make our main story, sex puns are always more compelling.
The_Raven on 14/10/2008 at 12:10
The sad thing is that most of us probably wouldn't fair much better, at least I probably wouldn't. In fact, I'm notorious for not maintaining eye contact during conversations. Mostly of the time, I'm looking a little bit off to the side. I guess it's something I need to work on.