Rogue Keeper on 14/10/2008 at 12:13
Your Eyes: A Magnificent Gift to Attract and Seduce WomenQuote:
Eyes are reflections of your inner self. Eyes are one of the most powerful means of attracting women. You can go to the level of seducing women with your eyes. Below are some tips on how to attract women using the amazing power of your eyes.
Make the most of the amazing power of your eyes. Look deep into her eyes when you talk to her or pass a smile to her. This makes your message embed in her memory. Make it a point that whenever you find a woman you find attractive look longer at her. To add a little spice, a wink will definitely be more helpful.
Always have an eye contact with the woman you are talking with. Constant eye contact shows that you are interested in what she is saying. Be expressive with your eyes, like raising or lowering eyebrow to show your interest in what she says. Listening can happen with both ears and eyes. If you do not have an eye contact this would indicated that you are either bored or you disagree with her views. That will cut short a lovely conversation that you could have for longer duration. But glancing away while speaking means many things. It could mean change of topic or a pause could mean that she has not yet completed what she wants to say and wants to continue it.
Caution: Eyes can be interpreted wrong too!
There are many chances that the language of your eyes might be misunderstood. Not having eye contact can cause a lot of discomfort.
If you avoid eye contact because you are introvert kind of a guy it could be interpreted as you being dishonest or being ashamed of yourself or not having interest in your woman. Too much of anything too is not right and so staring too is rude. Do not look at a woman for more than a few seconds. Look should remain that and not become a stare. If you get some welcome indications from your woman you can look longer. There are a lot of interpretations that can be derived from how a man looks at a woman. A look with no smile is taken as looking right through her, a frown tells her that you are suspicious and arched eyebrows tell that you are angry.
Overcome Your Discomfort
Some men are very shy in nature and find it uncomfortable to look directly into eyes of women. There are lot of ways to overcome this discomfort. Try looking into the pupils for few seconds or look at one eye at a time. One another trick is to observe other facets of face like the lips, nose, cheeks, hair etc and then return to looking into the eyes.
(
http://www.wordofmouthexperiment.com/articles/flirting-dating/your-eyes-magnificent-gift-attract-and-seduce-women)
The_Raven on 14/10/2008 at 12:23
So that's why I don't get any action. You know, besides from being an antisocial misanthrope.
entertainer on 15/10/2008 at 18:50
(
http://www.nma-fallout.com/article.php?id=45725) CanardPC's almost-review
Quote:
In certain cases, I even feel like the usage of VATS is indispensable. Example: while underground, I come face to face with two gatling turrets and some feral ghouls. I kill the ghouls with the FPS view and then, unable hit the defense system, after several death and increasing frustration, gave up and switched to VATS. With hit chances like 3 to 5%: no way I'm going to succeed. Still, two critical hits. Gatlings destroyed. But only if you aim the sensors: elsewhere it does not work. Honestly it feels as if enemies had weak points and if you shot them where the developer expected you to shoot, then stats suddenly become useless, immediately replaced by critical hits. There we go: Dragon's Lair.
Quote:
Most locations you can discover are "raider dungeons". City ruins are copy-paste of the same and only model, here and there flavored by the same and only model of tricycle (the very poetic "Red Ryder") and even worse, the main quest will get you through an Hellgate London-ish nightmare in which you had to pass through kilometers of underground for hours and hours.
vurt on 15/10/2008 at 19:21
lol, i bet the NMA fanbois came hard when they read that. Good for them! After all the positive reviews/previews they must all be pretty pissed off..
But ok, i agree to some extent with the (p)reviewer.. i dont agree that there's much copy/paste, at least not as bad as in Oblivion, but sure there is some. The underground areas arent that big (they're like a normal Oblivion dungeon), at least i have never had a quest where you're underground for several hours, maybe he just sucks?
And VATS rocks, no matter if there's a place or two in the game where the creators made a defense unit "scripited" to be destroyed if you hit a certain spot on it. Meh, he's really grasping here imo..
Rogue Keeper on 16/10/2008 at 10:35
Random encounters and caverns in F1 and especially F2 were an excellent example of copy/paste approach but nobody yelled much. However in F2 they nearly destroyed logic of that world - random caverns full of raiders wearing advanced combat armors and equipped with heavy energetic weapons. Stupid.
So in this aspect F3 can't be much worse.
F2 was made with philosophy on mind : let's multiply the praised things in first game - weapons, random encounters, pop references and sex humor - by 10 and throw it at the market. People will eat it. They were lucky they made lots of interesting side quests and fairly compelling storyline.
Koki on 16/10/2008 at 10:56
Uh, I'm pretty sure they were wearing Combat Armors(Which are not impossible for raiders to obtain) and did not carry energy weapons, only premium Small Guns/Big Guns.
But I might be wrong since in my entire playtime of F2 I encoutered that kind of a cave two times.
Rogue Keeper on 16/10/2008 at 11:08
Combat armors yes, but I think I couldn't collect them. In one cave they had pulse and gauss weapons. I made lots of money selling them but the dudes were a challenge to wipe out. Travel more when you are on higher levels and you have a good chance to meet them.
It's has pretty much screwed up philosophy of the Fallout world : advanced armors and energy weapons were supposed to be rare ot at least uncommon pre-war stuff. In F1 it was so.
Undead Gamer on 16/10/2008 at 11:38
I was reading a review of fallout 3 in the PCPowerPlay mag today and they were saying that the ugre to indulge in some shoplifting in megaton became overwhelming. As any petty theft of items you take NPC's will try to reclaim the pilfered items back. However attacking a npc when you get caught stealing things that aren't your's they run off to get back up and resulting in a large number of them of intent of shooting,stabbing or just plain bashing up the player :sly:
Fears about the Oblivion engine are partially justifed as town's people can detect player theft of items somehow through walls and doors :tsktsk:
Rogue Keeper on 16/10/2008 at 11:46
That's the AI fault, not engine. This collective AI awareness sucks often. But again, failing in theft resulted in hostility of entire village in previous games so the old schoolers should be happy. :sly: