voodoo47 on 25/12/2012 at 16:42
sweet - but not sure whether the old ddfix override format is such a good idea.
AntiMatter_16 on 26/12/2012 at 02:49
Very cool and looks great! From looking at the other thread, it looks like you've really worked hard to stay true to the originals! Kudos! About what percentage is complete, do you think?
Dainem on 26/12/2012 at 17:46
Can this pack be used with Tafferpatcher and/or the Ntex pack?
sNeaksieGarrett on 28/12/2012 at 01:31
What's the Alt directory for? Is this in case we don't like some of the textures in the pack and want to use some alternatives?:confused:
Edit: Unless I'm missing something, the texture pack's installation method is for 1.18 with ddfix installed. In 1.19, there isn't a method to use ddfix textures since ddfix is not installed, yet the readme states that NewDark is required. I suppose I could try the "mod path" thing to make this texture pack work, but the textures should be put into a fam.crf or just put into a FAM folder with the sub-directories to where the original images would be if this is to be installed with Thief 2 1.19. (Without the dummy CRF, which is not needed for 1.19 I don't think.) For example, core_2 with .dds textures inside it that correlate to the original .pcx images.
Edit2: So I've tried with both 1.18 and 1.19 and can't get the pack to work. :( In 1.18, I get white textures everywhere. I made sure that TextureReplacement=1 and the texture path is res\ddfix\ in ddfix.ini, so it should work but I know for sure the issue is caused by fam.crf. (If I rename fam.crf and launch the game, the white textures are gone but thief 2 is back to displaying the original textures.) If anyone has this texture pack working with 1.18 and/or 1.19 and can help me out I'd appreciate it.
As far as 1.19 is concerned, like I said, it doesn't work as-is because 1.19 does not have ddfix installed with it. Now I could try installing ddfix with 1.19 but I'm afraid of what it might do to my install.
voodoo47 on 28/12/2012 at 06:07
NewDark is backward-compatible with texture packs that use ddfix overrides. just extract the pack into an optimized (crfs in RES folder, darkinstall.cfg properly modified) T2 install and it will work, no need to do anything special.
sNeaksieGarrett on 28/12/2012 at 06:55
But I did do that. Unless there's something wrong with my darkinst.cfg setup. I've always had my CRFs in the RES folder. I'll have to fiddle with it some more I guess.
voodoo47 on 28/12/2012 at 08:09
Quote Posted by voodoo47
just extract the pack into an optimized (crfs in RES folder, darkinstall.cfg properly modified) T2 install and it will work
ok, brain fart. ddfix folder goes to RES, not root - it's in the readme as well.
sNeaksieGarrett on 28/12/2012 at 16:15
Nope, I already put it in the RES folder, but it still doesn't work. Only thing I can figure is my darkinst.cfg isn't set up properly or I'm missing something else.
I have two installs of thief 2 1.19, one for Dromed 2, and one for playing. The Dromed darkinst.cfg is below:
Code:
;cd_path D:\
install_path C:\Games\Thief2v119\Dromed2
language english
resname_base C:\Games\Thief2v119\Dromed2\res+D:\thief2
load_path C:\Games\Thief2v119\Dromed2+D:\thief2
script_module_path C:\Games\Thief2v119\Dromed2+D:\thief2
movie_path C:\Games\Thief2v119\Dromed2\movies+D:\thief2\movies
And here is the one for playing:
Code:
;cd_path D:\
install_path C:\games\Thief2v119\Dromed2
language english
resname_base .\Dromed2\RES\EP+.\Dromed2\RES+.\
load_path .\Dromed2+.\
script_module_path .\Dromed2+.\
movie_path .\Dromed2\movies+.\movies
If you're wondering why I have such a complicated setup, it's because I didn't want to have double the resources (CRFs in both folders), so I made the regular thief 2 install point to the dromed2 folder to find the resource files.
Update:
I fixed it. I renamed a FAM folder I had to FAM_ and added
.\ to the front of the resname_base in the Dromed2 darkinst.cfg. For the regular install, I added
.\Dromed2+