Victoria's_'Friend' on 20/10/2015 at 18:05
Ok, so I think I'm not saving something correctly. I want to change book art from parch to pbook (which I can do in the book's properties). But after I save my mission, gamesys and .cow settings, and quit the game then re-enter it, the book art reverts to parch. Is there a script I need to call on to reflect those changes?
Any help would be much appreciated. Thanks. :)
EDIT: Just realised that the changes are there ok in the .cow. Is this the main file I should be working on when designing my map? Sorry, I am still a bit of a basic user, really.
R Soul on 20/10/2015 at 19:01
Are you trying to change all books of that type or a specific book only? From your description it's clear you've made the change in the gamesys, which will change everything. For a specific object you need to add the property (above the archetype name which is in bold) and then change it.
Victoria's_'Friend' on 21/10/2015 at 15:13
Yeah, all books of that type. I assume the data for that is stored in the custom gamesys, because when I load that the changes show correctly. Thanks for the guidance. :)
R Soul on 21/10/2015 at 15:43
Since it's working with the .cow it's clear you're making the right change in the right place. When you saved the gam file, you missed out a step. Use this command:
set_gamesys something.gam, then save the mission.
That command is only needed once, unless you change which gam file your mission uses.