DDL on 26/9/2012 at 10:02
I wondered that too. All of us had it, but perhaps it only applies in single player?
Or maybe Eva is just lucky.
Or maybe I'm unlucky (in MP).
Or maybe my friends are REALLY good at grabbing all the good loot before I can even see it's there. The bastards.
(and to be fair, that blue sniper rifle is very very nice. Shock burstfire with almost zero recoil, perfect for clumsy handed cretins like myself)
faetal on 26/9/2012 at 10:09
I foolishly opened that special chest thing way too soon. Just ran up to it and hit use because it was a crate, and then realised I was low level, and then became sad.
DDL on 26/9/2012 at 10:10
If it makes you feel better, I did exactly the same thing. CHEST OMG FROB IT FROB IT FROB IT is too engrained.
:(
faetal on 26/9/2012 at 10:12
My reflexes had done it and were already checking the stats before my brain kicked in.
EvaUnit02 on 29/9/2012 at 19:07
Sign up to SHiFT for an additional gold key. Randy Pitchford hands out SHiFT codes through his twitter on a regular basis (google Duvalmagic).
Phatose on 1/10/2012 at 03:38
There are some ludicrously powerful items in the endgame. A shield that adds 50k damage per bullet whenever it's fully charged. Means a shotgun with 17 pellets gets a max theoretical damage of 850k. Crazy.
Oh, and don't sweat using a key early. You're probably actually better off - they only ever give purples anyway, and those are a dime a dozen once you can boss farm.
mothra on 2/10/2012 at 13:56
I played siren in borderlands 1. I loved being the bullet and not have to use my weapons for most of the time.
The siren in b2 is just a measly shadow of b1 and having Lilith join the fight sometime and show off her superior skills compared to this phaselock crap they gave Maya is not helping at all.
And after the horrible UI borderlands1 had I did not think they could top this. Boy, was I wrong.
Half of the time I am fighting with my inventory and the compare screen instead of the continously respawning enemies.
I guess somewhere someone is writing a paper on how UIs should NOT be done and b2 is the prime example.
Quests, questgivers and dialogue have improved (much less fart jokes hurray) but the sheer length of them, the fact you have to revisit areas you already dealt with numerous times
bc gearbox thinks its fun to send you straight back after you turn in a quest make this game a chore.
Playing with friends is still fun, fights get hectic and awesome things happen when you have 4 ppl in 4 cars dashing across the landscape in search for higher jumps and bigger stunts.
But it does not redeem this game for me. Bigger, louder and more guns is just not enough for me so I was somehow happy when it ended and I could move on to more fun coop games
like torchlight2.
Like with b1 I will just wait until after all the DLC came out, get them on a sale and try to find that motivation and fun that had me endure b1's inferior online coop (steam is working much better) again.
driver on 2/10/2012 at 14:34
I wasn't too impressed with Maya's Phaselock skill until I souped it up with a few upgrades and now it's indispensable. Lilith's Phasewalking ability was a good way of getting out of sticky situations, but it it was too passive and you hardly did any damage with it. With Maya I can pick out an annoying foe, weaken him and expose him to attack plus I (and any team mates) get healed at the end.
Zero's Skill, on the other hand, just seems like a worse version of Lilith's Phasewalking. No regen or invincibility, so making an escape isn't guaranteed. I've haven't played him as much as Maya, but looking at his skill tree, I'm not holding out much hope for him.
I agree (kinda) with you on the UI, I'm not sure why they decided to split up the windows for each section, it just means more faffing about when I'm trying to chose which skill to buff, or comparing guns/shields/whatever. Not sure if it's overall better/worse than the first game, but it's still bad.
Still, it's good fun and I'm having a blast on hard mode now (Which is actually a challenge, unlike Borderlands where you just waltzed through most of it).
mothra on 2/10/2012 at 15:36
My siren's phasewalk did take away half of hp of most foes on b1, did constant damage while circling around them and finished them off when exiting it.
Then the cooldown was almost over again.
I drew enemies towards exploding barrels, threw a grenade phasewalked and did not have to worry about them anymore.
My friends called me the meladsiren (as in melee nade siren). Melee was a very viable option and I used it constantly. While others were scrambling for ammo I was exploding everything.
I upgraded Maya for full damage and while having a full cluster of enemies suspended in the air taking different elemental damage is nice in tricky situations
I never had any tricky situation with Lilith in the first place. Now she feels just like another grunt with a machine gun.
I did not start hard mode since I lost interest and could not stand the constant respawn-in-your-face "challenge" that b2 presents.
Remember cramerax ? I almost solo'd him in coop because the others had to ride the elevator 100 times up again after dying.
You could say that she was pretty unbalanced compared to the other classes in b1 but I had fun playing her and using melee and almost no bullets was pretty challenging
and fitted my fantasy of being a siren or "caster" class.
DDL on 3/10/2012 at 08:45
Lilith was ludicrously OP in borderlands, for pretty much all the reasons you've noted.
I used to regularly solo-farm crawmerax (also in coop to level up other dudes), because you could just phase, hide, shoot bits off, rinse, repeat. I never managed to beat him even once with any of the other characters (though as I've pointed out before, I'm not the most adept of players...though that does sorta reiterate how powerful Lilith was)
You never needed to worry about health, since a trip into phaseland would sort that out, and killing dudes (often via phaseblast) regenerated phase so fast you could spam it. Oh, and lategame SMGs (plus Lilith's SMG skills) were so brokenly powerful even I stopped using them (unless I wanted to engage as little brain as possible).
The characters in BL2 seem more balanced, I think (though I've only tried out Zero and Maya so far). I died a hell of a lot as Zero just because I was expecting him to play like Lilith, and he really doesn't.