Estel Randir on 28/1/2016 at 01:01
I had forgotten about this. Out of curiousity, I downloaded a3d-Live.exe & installed it. Went into both Thief 1 / 2 & set my audio options to:
Hardware Acceleration = OpenAL
EAX settings = off
Audio Channels = 48
I played around with the settings comparing EAX & OpenAL. I like the OpenAL the best. It gives a richer depth to the game sounds. Thanks for bringing this up!. I would have never remembered about OpenAL if it were not for this thread.
I am running WinXP sp3.
FYI: list of games supporting A3D: (
https://web.archive.org/web/20030212190019/http://www.vortexofsound.com/gamelist/gamelist-a3d.htm)
Kristijonas on 28/1/2016 at 08:14
Wish it worked for me :( Perhaps Windows 10 is to blame.
Kristijonas on 2/2/2016 at 20:20
Awkay. I reinstalled the aureal3d-live.exe or whatever it's called and now it's working! There is a clear difference between "hardware accelerated" "openAL" and "OpenAL + EAX". And indeed, just "openAL" sounds the best to me. At least the best in positional audio. I can now hear precicely where everyone is. For example when being chased, with just "hardware accelerated" every guards footstep is completely non-positional. A footstep is always the same. With OpenAL+ EAX it is much better, and with just openAL the best. Although perhaps with OpenAL the sound volume of footsteps is simply the greatest? I would really wish someone made a comparison video on youtube so we could compare 1:1 in the same situation. I just know I probably prefer just plain openAL with Aureal3D now. Sure, there is no reverb, but every sound effect sounds very crisp and positional audio aspect
is perfect.